view tests/test-push-hook-lock.t @ 20542:be27652675ce

util: debugstacktrace, flush before and after writing Close another stream (default stdout, which often is buffered) before writing to the primary stream (default stderr, which often is unbuffered). The primary stream is also flushed after writing (in case it is buffered). This fixes non-deterministic output order, especially on windows.
author Mads Kiilerich <madski@unity3d.com>
date Thu, 20 Feb 2014 02:38:36 +0100
parents 28e2e3804f2e
children 4e0b696a1cb3
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  $ hg init 1

  $ echo '[ui]' >> 1/.hg/hgrc
  $ echo 'timeout = 10' >> 1/.hg/hgrc

  $ echo foo > 1/foo
  $ hg --cwd 1 ci -A -m foo
  adding foo

  $ hg clone 1 2
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ hg clone 2 3
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ echo '[hooks]' >> 2/.hg/hgrc
  $ echo 'changegroup.push = hg push -qf ../1' >> 2/.hg/hgrc

  $ echo bar >> 3/foo
  $ hg --cwd 3 ci -m bar

  $ hg --cwd 3 push ../2
  pushing to ../2
  searching for changes
  adding changesets
  adding manifests
  adding file changes
  added 1 changesets with 1 changes to 1 files