view contrib/editmerge @ 20822:be87397f98c9

help: let 'hg help debug' show the list of secret debug commands The names of the debug commands are not easy to remember and they are not easy to find.
author Mads Kiilerich <madski@unity3d.com>
date Sat, 15 Mar 2014 16:14:04 +0100
parents 34d720b3b33e
children 864c56cb8945
line wrap: on
line source

#!/bin/bash
# A simple script for opening merge conflicts in the editor.
# Use the following Mercurial settings to enable it.
#
# [ui]
# merge = editmerge
#
# [merge-tools]
# editmerge.args=$output
# editmerge.check=changed
# editmerge.premerge=keep

FILE=$1

getlines() {
  grep -n "<<<<<<" $FILE | cut -f1 -d:
}

# editor preference loosely based on http://mercurial.selenic.com/wiki/editor
# hg showconfig is at the bottom though, since it's slow to run (0.15 seconds)
ED=$HGEDITOR
if [ "$ED" = "" ] ; then
  ED=$VISUAL
fi
if [ "$ED" = "" ] ; then
  ED=$EDITOR
fi
if [ "$ED" = "" ] ; then
  ED=$(hg showconfig ui.editor)
fi
if [ "$ED" = "" ] ; then
  echo "merge failed - unable to find editor"
  exit 1
fi

if [ "$ED" = "emacs" ] || [ "$ED" = "nano" ] || [ "$ED" = "vim" ] ; then
  FIRSTLINE=$(getlines | head -n 1)
  PREVIOUSLINE=""

  # open the editor to the first conflict until there are no more
  # or the user stops editing the file
  while [ ! "$FIRSTLINE" = "" ] && [ ! "$FIRSTLINE" = "$PREVIOUSLINE" ] ; do
    $ED +$FIRSTLINE $FILE
    PREVIOUSLINE=$FIRSTLINE
    FIRSTLINE=$(getlines | head -n 1)
  done
else
  $ED $FILE
fi

# get the line numbers of the remaining conflicts
CONFLICTS=$(getlines | sed ':a;N;$!ba;s/\n/, /g')
if [ ! "$CONFLICTS" = "" ] ; then
  echo "merge failed - resolve the conflicts (line $CONFLICTS) then use 'hg resolve --mark'"
  exit 1
fi

exit 0