author | Mads Kiilerich <madski@unity3d.com> |
Mon, 15 Apr 2013 23:35:18 +0200 | |
changeset 18999 | c1b5f9c4d989 |
parent 18334 | 44bda93df90e |
child 22046 | 7a9cbb315d84 |
permissions | -rw-r--r-- |
$ "$TESTDIR/hghave" execbit || exit 80 $ hg init $ echo a > a $ hg ci -Am'not executable' adding a $ chmod +x a $ hg ci -m'executable' $ hg id 79abf14474dc tip Make sure we notice the change of mode if the cached size == -1: $ hg rm a $ hg revert -r 0 a $ hg debugstate n 0 -1 unset a $ hg status M a $ hg up 0 1 files updated, 0 files merged, 0 files removed, 0 files unresolved $ hg id d69afc33ff8a $ test -x a && echo executable -- bad || echo not executable -- good not executable -- good