view tests/test-push-hook-lock.t @ 23233:c1f370dab456

discovery: test coverage for issue4438 / 86c35b7ae300 / 73cfaa348650 The randomness in the discovery protocol made this problem hard to reproduce. The test mocks random.sample to make sure we hit the problem every time. The set iteration order also made the output unstable ... but with the issue fixed, it is stable.
author Mads Kiilerich <madski@unity3d.com>
date Thu, 06 Nov 2014 01:48:29 +0100
parents 4e0b696a1cb3
children 7dd1870120b2
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  $ hg init 1

  $ echo '[ui]' >> 1/.hg/hgrc
  $ echo 'timeout = 10' >> 1/.hg/hgrc

  $ echo foo > 1/foo
  $ hg --cwd 1 ci -A -m foo
  adding foo

  $ hg clone 1 2
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ hg clone 2 3
  updating to branch default
  1 files updated, 0 files merged, 0 files removed, 0 files unresolved

  $ echo '[hooks]' >> 2/.hg/hgrc
  $ echo 'pretxnchangegroup.a = hg debuglocks; true' >> 2/.hg/hgrc
  $ echo 'changegroup.push = hg push -qf ../1' >> 2/.hg/hgrc

  $ echo bar >> 3/foo
  $ hg --cwd 3 ci -m bar

  $ hg --cwd 3 push ../2
  pushing to ../2
  searching for changes
  adding changesets
  adding manifests
  adding file changes
  added 1 changesets with 1 changes to 1 files
  lock:  user *, process * (*s) (glob)
  wlock: free