view tests/test-rebuildstate.t @ 23233:c1f370dab456

discovery: test coverage for issue4438 / 86c35b7ae300 / 73cfaa348650 The randomness in the discovery protocol made this problem hard to reproduce. The test mocks random.sample to make sure we hit the problem every time. The set iteration order also made the output unstable ... but with the issue fixed, it is stable.
author Mads Kiilerich <madski@unity3d.com>
date Thu, 06 Nov 2014 01:48:29 +0100
parents f2719b387380
children ddc17eaf0f1b
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basic test for hg debugrebuildstate

  $ hg init repo
  $ cd repo

  $ touch foo bar
  $ hg ci -Am 'add foo bar'
  adding bar
  adding foo

  $ touch baz
  $ hg add baz
  $ hg rm bar

  $ hg debugrebuildstate

state dump after

  $ hg debugstate --nodates | sort
  n 644         -1 bar
  n 644         -1 foo

status

  $ hg st -A
  ! bar
  ? baz
  C foo

  $ cd ..