rust-index: use a `BitVec` instead of plain `Vec` for heads computation
The `Vec` method uses one byte per revision, this uses 1 per 8 revisions,
which improves our memory footprint. For large graphs (10+ millions), this
can make a measurable difference server-side.
I have seen no measurable impact on execution speed.
#!/usr/bin/env python3
# Filter output by pyflakes to control which warnings we check
import re
import sys
lines = []
for line in sys.stdin:
# We blacklist tests that are too noisy for us
pats = [
r"undefined name 'WindowsError'",
r"redefinition of unused '[^']+' from line",
# for cffi, allow re-exports from pure.*
r"cffi/[^:]*:.*\bimport \*' used",
r"cffi/[^:]*:.*\*' imported but unused",
]
keep = True
for pat in pats:
if re.search(pat, line):
keep = False
break # pattern matches
if keep:
fn = line.split(':', 1)[0]
with open(fn, 'rb') as f:
data = f.read()
if b'no-' b'check-code' in data:
continue
lines.append(line)
for line in lines:
sys.stdout.write(line)
print()