view mercurial/bitmanipulation.h @ 44011:c627f1b2f3c3

rust-index: handle `MixedIndex` in `pyindex_to_graph` On the long run we will want to implement the Graph trait directly in Rust, but for now we take the path with the least amount of change to focus on the coming persistent NodeMap code. We test this new code through with the lazy ancestors code. Differential Revision: https://phab.mercurial-scm.org/D7657
author Pierre-Yves David <pierre-yves.david@octobus.net>
date Thu, 12 Dec 2019 18:11:44 +0100
parents 1fb2510cf8c8
children eed42f1c22d6
line wrap: on
line source

#ifndef _HG_BITMANIPULATION_H_
#define _HG_BITMANIPULATION_H_

#include <string.h>

#include "compat.h"

static inline uint32_t getbe32(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((((uint32_t)d[0]) << 24) | (((uint32_t)d[1]) << 16) |
	        (((uint32_t)d[2]) << 8) | (d[3]));
}

static inline int16_t getbeint16(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 8) | (d[1]));
}

static inline uint16_t getbeuint16(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 8) | (d[1]));
}

static inline void putbe32(uint32_t x, char *c)
{
	c[0] = (x >> 24) & 0xff;
	c[1] = (x >> 16) & 0xff;
	c[2] = (x >> 8) & 0xff;
	c[3] = (x)&0xff;
}

static inline double getbefloat64(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;
	double ret;
	int i;
	uint64_t t = 0;
	for (i = 0; i < 8; i++) {
		t = (t << 8) + d[i];
	}
	memcpy(&ret, &t, sizeof(t));
	return ret;
}

#endif