view tests/test-pathencode.py @ 44528:c8891bca40fb

rust-status: add bare `hg status` support in hg-core A lot of performance remains to be gained, most notably by doing more things in parallel, but also by caching, not falling back to Python but switching to another regex engine, etc.. I have measured on multiple repositories that this change, when in combination with the next two patches, improve bare `hg status` performance, and has no observable impact when falling back (because it does so early). On the Netbeans repository: C: 840ms Rust+C: 556ms Mozilla Central with the one pattern that causes a fallback removed: C: 2.315s Rust+C: 1.700 s Differential Revision: https://phab.mercurial-scm.org/D7929
author Raphaël Gomès <rgomes@octobus.net>
date Fri, 17 Jan 2020 15:43:46 +0100
parents 74802979dd9d
children 89a2afe31e82
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# This is a randomized test that generates different pathnames every
# time it is invoked, and tests the encoding of those pathnames.
#
# It uses a simple probabilistic model to generate valid pathnames
# that have proven likely to expose bugs and divergent behavior in
# different encoding implementations.

from __future__ import absolute_import, print_function

import binascii
import collections
import itertools
import math
import os
import random
import sys
import time
from mercurial import (
    pycompat,
    store,
)

try:
    xrange
except NameError:
    xrange = range

validchars = set(map(pycompat.bytechr, range(0, 256)))
alphanum = range(ord('A'), ord('Z'))

for c in (b'\0', b'/'):
    validchars.remove(c)

winreserved = (
    b'aux con prn nul'.split()
    + [b'com%d' % i for i in xrange(1, 10)]
    + [b'lpt%d' % i for i in xrange(1, 10)]
)


def casecombinations(names):
    '''Build all case-diddled combinations of names.'''

    combos = set()

    for r in names:
        for i in xrange(len(r) + 1):
            for c in itertools.combinations(xrange(len(r)), i):
                d = r
                for j in c:
                    d = b''.join((d[:j], d[j : j + 1].upper(), d[j + 1 :]))
                combos.add(d)
    return sorted(combos)


def buildprobtable(fp, cmd='hg manifest tip'):
    '''Construct and print a table of probabilities for path name
    components.  The numbers are percentages.'''

    counts = collections.defaultdict(lambda: 0)
    for line in os.popen(cmd).read().splitlines():
        if line[-2:] in ('.i', '.d'):
            line = line[:-2]
        if line.startswith('data/'):
            line = line[5:]
        for c in line:
            counts[c] += 1
    for c in '\r/\n':
        counts.pop(c, None)
    t = sum(pycompat.itervalues(counts)) / 100.0
    fp.write('probtable = (')
    for i, (k, v) in enumerate(
        sorted(counts.items(), key=lambda x: x[1], reverse=True)
    ):
        if (i % 5) == 0:
            fp.write('\n    ')
        vt = v / t
        if vt < 0.0005:
            break
        fp.write('(%r, %.03f), ' % (k, vt))
    fp.write('\n    )\n')


# A table of character frequencies (as percentages), gleaned by
# looking at filelog names from a real-world, very large repo.

probtable = (
    (b't', 9.828),
    (b'e', 9.042),
    (b's', 8.011),
    (b'a', 6.801),
    (b'i', 6.618),
    (b'g', 5.053),
    (b'r', 5.030),
    (b'o', 4.887),
    (b'p', 4.363),
    (b'n', 4.258),
    (b'l', 3.830),
    (b'h', 3.693),
    (b'_', 3.659),
    (b'.', 3.377),
    (b'm', 3.194),
    (b'u', 2.364),
    (b'd', 2.296),
    (b'c', 2.163),
    (b'b', 1.739),
    (b'f', 1.625),
    (b'6', 0.666),
    (b'j', 0.610),
    (b'y', 0.554),
    (b'x', 0.487),
    (b'w', 0.477),
    (b'k', 0.476),
    (b'v', 0.473),
    (b'3', 0.336),
    (b'1', 0.335),
    (b'2', 0.326),
    (b'4', 0.310),
    (b'5', 0.305),
    (b'9', 0.302),
    (b'8', 0.300),
    (b'7', 0.299),
    (b'q', 0.298),
    (b'0', 0.250),
    (b'z', 0.223),
    (b'-', 0.118),
    (b'C', 0.095),
    (b'T', 0.087),
    (b'F', 0.085),
    (b'B', 0.077),
    (b'S', 0.076),
    (b'P', 0.076),
    (b'L', 0.059),
    (b'A', 0.058),
    (b'N', 0.051),
    (b'D', 0.049),
    (b'M', 0.046),
    (b'E', 0.039),
    (b'I', 0.035),
    (b'R', 0.035),
    (b'G', 0.028),
    (b'U', 0.026),
    (b'W', 0.025),
    (b'O', 0.017),
    (b'V', 0.015),
    (b'H', 0.013),
    (b'Q', 0.011),
    (b'J', 0.007),
    (b'K', 0.005),
    (b'+', 0.004),
    (b'X', 0.003),
    (b'Y', 0.001),
)

for c, _ in probtable:
    validchars.remove(c)
validchars = list(validchars)


def pickfrom(rng, table):
    c = 0
    r = rng.random() * sum(i[1] for i in table)
    for i, p in table:
        c += p
        if c >= r:
            return i


reservedcombos = casecombinations(winreserved)

# The first component of a name following a slash.

firsttable = (
    (lambda rng: pickfrom(rng, probtable), 90),
    (lambda rng: rng.choice(validchars), 5),
    (lambda rng: rng.choice(reservedcombos), 5),
)

# Components of a name following the first.

resttable = firsttable[:-1]

# Special suffixes.

internalsuffixcombos = casecombinations(b'.hg .i .d'.split())

# The last component of a path, before a slash or at the end of a name.

lasttable = resttable + (
    (lambda rng: b'', 95),
    (lambda rng: rng.choice(internalsuffixcombos), 5),
)


def makepart(rng, k):
    '''Construct a part of a pathname, without slashes.'''

    p = pickfrom(rng, firsttable)(rng)
    l = len(p)
    ps = [p]
    maxl = rng.randint(1, k)
    while l < maxl:
        p = pickfrom(rng, resttable)(rng)
        l += len(p)
        ps.append(p)
    ps.append(pickfrom(rng, lasttable)(rng))
    return b''.join(ps)


def makepath(rng, j, k):
    '''Construct a complete pathname.'''

    return (
        b'data/'
        + b'/'.join(makepart(rng, k) for _ in xrange(j))
        + rng.choice([b'.d', b'.i'])
    )


def genpath(rng, count):
    '''Generate random pathnames with gradually increasing lengths.'''

    mink, maxk = 1, 4096

    def steps():
        for i in xrange(count):
            yield mink + int(round(math.sqrt((maxk - mink) * float(i) / count)))

    for k in steps():
        x = rng.randint(1, k)
        y = rng.randint(1, k)
        yield makepath(rng, x, y)


def runtests(rng, seed, count):
    nerrs = 0
    for p in genpath(rng, count):
        h = store._pathencode(p)  # uses C implementation, if available
        r = store._hybridencode(p, True)  # reference implementation in Python
        if h != r:
            if nerrs == 0:
                print('seed:', hex(seed)[:-1], file=sys.stderr)
            print("\np: '%s'" % p.encode("string_escape"), file=sys.stderr)
            print("h: '%s'" % h.encode("string_escape"), file=sys.stderr)
            print("r: '%s'" % r.encode("string_escape"), file=sys.stderr)
            nerrs += 1
    return nerrs


def main():
    import getopt

    # Empirically observed to take about a second to run
    count = 100
    seed = None
    opts, args = getopt.getopt(
        sys.argv[1:], 'c:s:', ['build', 'count=', 'seed=']
    )
    for o, a in opts:
        if o in ('-c', '--count'):
            count = int(a)
        elif o in ('-s', '--seed'):
            seed = int(a, base=0)  # accepts base 10 or 16 strings
        elif o == '--build':
            buildprobtable(
                sys.stdout,
                'find .hg/store/data -type f && '
                'cat .hg/store/fncache 2>/dev/null',
            )
            sys.exit(0)

    if seed is None:
        try:
            seed = int(binascii.hexlify(os.urandom(16)), 16)
        except AttributeError:
            seed = int(time.time() * 1000)

    rng = random.Random(seed)
    if runtests(rng, seed, count):
        sys.exit(1)


if __name__ == '__main__':
    main()