Mercurial > hg
view mercurial/bitmanipulation.h @ 32496:ca77a243ffa7
match: move entire uipath() implementation to basematcher
Even though most matchers will always want to use the relative path in
uipath(), when we add support for intersecting matcher, we will want
to control which form to use for any kind of matcher without knowing
the type (see next patch), so we need the implementation on the base
class.
Also rename the attribute from "pathrestricted" to "relativeuipath"
since there actually are cases where we match everything but still use
relative paths (like when the user runs "hg files .." from inside
mercurial/).
author | Martin von Zweigbergk <martinvonz@google.com> |
---|---|
date | Thu, 25 May 2017 14:32:56 -0700 |
parents | 284d742e5611 |
children | b4356d1cf3e4 |
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#ifndef _HG_BITMANIPULATION_H_ #define _HG_BITMANIPULATION_H_ #include "compat.h" static inline uint32_t getbe32(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 24) | (d[1] << 16) | (d[2] << 8) | (d[3])); } static inline int16_t getbeint16(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 8) | (d[1])); } static inline uint16_t getbeuint16(const char *c) { const unsigned char *d = (const unsigned char *)c; return ((d[0] << 8) | (d[1])); } static inline void putbe32(uint32_t x, char *c) { c[0] = (x >> 24) & 0xff; c[1] = (x >> 16) & 0xff; c[2] = (x >> 8) & 0xff; c[3] = (x) & 0xff; } static inline double getbefloat64(const char *c) { const unsigned char *d = (const unsigned char *)c; double ret; int i; uint64_t t = 0; for (i = 0; i < 8; i++) { t = (t<<8) + d[i]; } memcpy(&ret, &t, sizeof(t)); return ret; } #endif