view rust/hg-core/src/dirstate.rs @ 47100:caa3031c9ed5

dirstate-tree: Add tree traversal/iteration Like Python’s, Rust’s iterators are "external" in that they are driven by a caller who calls a `next` method. This is as opposed to "internal" iterators who drive themselves and call a callback for each item. Writing an internal iterator traversing a tree is easy with recursion, but internal iterators cannot rely on the call stack in that way, they must save in an explicit object all state that they need to be preserved across two `next` calls. This algorithm uses a `Vec` as a stack that contains what would be local variables on the call stack if we could use recursion. Differential Revision: https://phab.mercurial-scm.org/D10370
author Simon Sapin <simon.sapin@octobus.net>
date Tue, 06 Apr 2021 21:07:12 +0200
parents 787ff5d21bcd
children 52906934b775
line wrap: on
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// dirstate module
//
// Copyright 2019 Raphaël Gomès <rgomes@octobus.net>
//
// This software may be used and distributed according to the terms of the
// GNU General Public License version 2 or any later version.

use crate::errors::HgError;
use crate::revlog::Node;
use crate::{utils::hg_path::HgPathBuf, FastHashMap};
use bytes_cast::{unaligned, BytesCast};
use std::convert::TryFrom;

pub mod dirs_multiset;
pub mod dirstate_map;
pub mod parsers;
pub mod status;

#[derive(Debug, PartialEq, Clone, BytesCast)]
#[repr(C)]
pub struct DirstateParents {
    pub p1: Node,
    pub p2: Node,
}

/// The C implementation uses all signed types. This will be an issue
/// either when 4GB+ source files are commonplace or in 2038, whichever
/// comes first.
#[derive(Debug, PartialEq, Copy, Clone)]
pub struct DirstateEntry {
    pub state: EntryState,
    pub mode: i32,
    pub mtime: i32,
    pub size: i32,
}

#[derive(BytesCast)]
#[repr(C)]
struct RawEntry {
    state: u8,
    mode: unaligned::I32Be,
    size: unaligned::I32Be,
    mtime: unaligned::I32Be,
    length: unaligned::I32Be,
}

/// A `DirstateEntry` with a size of `-2` means that it was merged from the
/// other parent. This allows revert to pick the right status back during a
/// merge.
pub const SIZE_FROM_OTHER_PARENT: i32 = -2;

pub type StateMap = FastHashMap<HgPathBuf, DirstateEntry>;
pub type StateMapIter<'a> =
    Box<dyn Iterator<Item = (&'a HgPathBuf, &'a DirstateEntry)> + Send + 'a>;

pub type CopyMap = FastHashMap<HgPathBuf, HgPathBuf>;
pub type CopyMapIter<'a> =
    Box<dyn Iterator<Item = (&'a HgPathBuf, &'a HgPathBuf)> + Send + 'a>;

#[derive(Copy, Clone, Debug, Eq, PartialEq)]
pub enum EntryState {
    Normal,
    Added,
    Removed,
    Merged,
    Unknown,
}

impl TryFrom<u8> for EntryState {
    type Error = HgError;

    fn try_from(value: u8) -> Result<Self, Self::Error> {
        match value {
            b'n' => Ok(EntryState::Normal),
            b'a' => Ok(EntryState::Added),
            b'r' => Ok(EntryState::Removed),
            b'm' => Ok(EntryState::Merged),
            b'?' => Ok(EntryState::Unknown),
            _ => Err(HgError::CorruptedRepository(format!(
                "Incorrect dirstate entry state {}",
                value
            ))),
        }
    }
}

impl Into<u8> for EntryState {
    fn into(self) -> u8 {
        match self {
            EntryState::Normal => b'n',
            EntryState::Added => b'a',
            EntryState::Removed => b'r',
            EntryState::Merged => b'm',
            EntryState::Unknown => b'?',
        }
    }
}