dirstate-tree: Add tree traversal/iteration
Like Python’s, Rust’s iterators are "external" in that they are driven
by a caller who calls a `next` method. This is as opposed to "internal"
iterators who drive themselves and call a callback for each item.
Writing an internal iterator traversing a tree is easy with recursion,
but internal iterators cannot rely on the call stack in that way,
they must save in an explicit object all state that they need to be
preserved across two `next` calls.
This algorithm uses a `Vec` as a stack that contains what would be
local variables on the call stack if we could use recursion.
Differential Revision: https://phab.mercurial-scm.org/D10370
$ cat >> $HGRCPATH << EOF
> [extensions]
> absorb=
> EOF
Abort absorb if there is an unfinished operation.
$ hg init abortunresolved
$ cd abortunresolved
$ echo "foo1" > foo.whole
$ hg commit -Aqm "foo 1"
$ hg update null
0 files updated, 0 files merged, 1 files removed, 0 files unresolved
$ echo "foo2" > foo.whole
$ hg commit -Aqm "foo 2"
$ hg --config extensions.rebase= rebase -r 1 -d 0
rebasing 1:c3b6dc0e177a tip "foo 2"
merging foo.whole
warning: conflicts while merging foo.whole! (edit, then use 'hg resolve --mark')
unresolved conflicts (see 'hg resolve', then 'hg rebase --continue')
[240]
$ hg --config extensions.rebase= absorb
abort: rebase in progress
(use 'hg rebase --continue', 'hg rebase --abort', or 'hg rebase --stop')
[20]