Mercurial > hg
view mercurial/hbisect.py @ 23785:cb99bacb9b4e
branchcache: introduce revbranchcache for caching of revision branch names
It is expensive to retrieve the branch name of a revision. Very expensive when
creating a changectx and calling .branch() every time - slightly less when
using changelog.branchinfo().
Now, to speed things up, provide a way to cache the results on disk in an
efficient format. Each branchname is assigned a number, and for each revision
we store the number of the corresponding branch name. The branch names are
stored in a dedicated file which is strictly append only.
Branch names are usually reused across several revisions, and the total list of
branch names will thus be so small that it is feasible to read the whole set of
names before using the cache. It will however do that it might be more
efficient to use the changelog for retrieving the branch info for a single
revision.
The revision entries are stored in another file. This file is usually append
only, but if the repository has been modified, the file will be truncated and
the relevant parts rewritten on demand.
The entries for each revision are 8 bytes each, and the whole revision file
will thus be 1/8 of 00changelog.i.
Each revision entry contains the first 4 bytes of the corresponding node hash.
This is used as a check sum that always is verified before the entry is used.
That check is relatively expensive but it makes sure history modification is
detected and handled correctly. It will also detect and handle most revision
file corruptions.
This is just a cache. A new format can always be introduced if other
requirements or ideas make that seem like a good idea. Rebuilding the cache is
not really more expensive than it was to run for example 'hg log -b branchname'
before this cache was introduced.
This new method is still unused but promise to make some operations several
times faster once it actually is used.
Abandoning Python 2.4 would make it possible to implement this more efficiently
by using struct classes and pack_into. The Python code could probably also be
micro optimized or it could be implemented very efficiently in C where it would
be easy to control the data access.
author | Mads Kiilerich <madski@unity3d.com> |
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date | Thu, 08 Jan 2015 00:01:03 +0100 |
parents | 1c46b18b0e1c |
children | 7cc77030c557 |
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# changelog bisection for mercurial # # Copyright 2007 Matt Mackall # Copyright 2005, 2006 Benoit Boissinot <benoit.boissinot@ens-lyon.org> # # Inspired by git bisect, extension skeleton taken from mq.py. # # This software may be used and distributed according to the terms of the # GNU General Public License version 2 or any later version. import os import error from i18n import _ from node import short, hex import util def bisect(changelog, state): """find the next node (if any) for testing during a bisect search. returns a (nodes, number, good) tuple. 'nodes' is the final result of the bisect if 'number' is 0. Otherwise 'number' indicates the remaining possible candidates for the search and 'nodes' contains the next bisect target. 'good' is True if bisect is searching for a first good changeset, False if searching for a first bad one. """ clparents = changelog.parentrevs skip = set([changelog.rev(n) for n in state['skip']]) def buildancestors(bad, good): # only the earliest bad revision matters badrev = min([changelog.rev(n) for n in bad]) goodrevs = [changelog.rev(n) for n in good] goodrev = min(goodrevs) # build visit array ancestors = [None] * (len(changelog) + 1) # an extra for [-1] # set nodes descended from goodrevs for rev in goodrevs: ancestors[rev] = [] for rev in changelog.revs(goodrev + 1): for prev in clparents(rev): if ancestors[prev] == []: ancestors[rev] = [] # clear good revs from array for rev in goodrevs: ancestors[rev] = None for rev in changelog.revs(len(changelog), goodrev): if ancestors[rev] is None: for prev in clparents(rev): ancestors[prev] = None if ancestors[badrev] is None: return badrev, None return badrev, ancestors good = False badrev, ancestors = buildancestors(state['bad'], state['good']) if not ancestors: # looking for bad to good transition? good = True badrev, ancestors = buildancestors(state['good'], state['bad']) bad = changelog.node(badrev) if not ancestors: # now we're confused if (len(state['bad']) == 1 and len(state['good']) == 1 and state['bad'] != state['good']): raise util.Abort(_("starting revisions are not directly related")) raise util.Abort(_("inconsistent state, %s:%s is good and bad") % (badrev, short(bad))) # build children dict children = {} visit = util.deque([badrev]) candidates = [] while visit: rev = visit.popleft() if ancestors[rev] == []: candidates.append(rev) for prev in clparents(rev): if prev != -1: if prev in children: children[prev].append(rev) else: children[prev] = [rev] visit.append(prev) candidates.sort() # have we narrowed it down to one entry? # or have all other possible candidates besides 'bad' have been skipped? tot = len(candidates) unskipped = [c for c in candidates if (c not in skip) and (c != badrev)] if tot == 1 or not unskipped: return ([changelog.node(rev) for rev in candidates], 0, good) perfect = tot // 2 # find the best node to test best_rev = None best_len = -1 poison = set() for rev in candidates: if rev in poison: # poison children poison.update(children.get(rev, [])) continue a = ancestors[rev] or [rev] ancestors[rev] = None x = len(a) # number of ancestors y = tot - x # number of non-ancestors value = min(x, y) # how good is this test? if value > best_len and rev not in skip: best_len = value best_rev = rev if value == perfect: # found a perfect candidate? quit early break if y < perfect and rev not in skip: # all downhill from here? # poison children poison.update(children.get(rev, [])) continue for c in children.get(rev, []): if ancestors[c]: ancestors[c] = list(set(ancestors[c] + a)) else: ancestors[c] = a + [c] assert best_rev is not None best_node = changelog.node(best_rev) return ([best_node], tot, good) def load_state(repo): state = {'current': [], 'good': [], 'bad': [], 'skip': []} if os.path.exists(repo.join("bisect.state")): for l in repo.opener("bisect.state"): kind, node = l[:-1].split() node = repo.lookup(node) if kind not in state: raise util.Abort(_("unknown bisect kind %s") % kind) state[kind].append(node) return state def save_state(repo, state): f = repo.opener("bisect.state", "w", atomictemp=True) wlock = repo.wlock() try: for kind in sorted(state): for node in state[kind]: f.write("%s %s\n" % (kind, hex(node))) f.close() finally: wlock.release() def get(repo, status): """ Return a list of revision(s) that match the given status: - ``good``, ``bad``, ``skip``: csets explicitly marked as good/bad/skip - ``goods``, ``bads`` : csets topologically good/bad - ``range`` : csets taking part in the bisection - ``pruned`` : csets that are goods, bads or skipped - ``untested`` : csets whose fate is yet unknown - ``ignored`` : csets ignored due to DAG topology - ``current`` : the cset currently being bisected """ state = load_state(repo) if status in ('good', 'bad', 'skip', 'current'): return map(repo.changelog.rev, state[status]) else: # In the following sets, we do *not* call 'bisect()' with more # than one level of recursion, because that can be very, very # time consuming. Instead, we always develop the expression as # much as possible. # 'range' is all csets that make the bisection: # - have a good ancestor and a bad descendant, or conversely # that's because the bisection can go either way range = '( bisect(bad)::bisect(good) | bisect(good)::bisect(bad) )' _t = repo.revs('bisect(good)::bisect(bad)') # The sets of topologically good or bad csets if len(_t) == 0: # Goods are topologically after bads goods = 'bisect(good)::' # Pruned good csets bads = '::bisect(bad)' # Pruned bad csets else: # Goods are topologically before bads goods = '::bisect(good)' # Pruned good csets bads = 'bisect(bad)::' # Pruned bad csets # 'pruned' is all csets whose fate is already known: good, bad, skip skips = 'bisect(skip)' # Pruned skipped csets pruned = '( (%s) | (%s) | (%s) )' % (goods, bads, skips) # 'untested' is all cset that are- in 'range', but not in 'pruned' untested = '( (%s) - (%s) )' % (range, pruned) # 'ignored' is all csets that were not used during the bisection # due to DAG topology, but may however have had an impact. # E.g., a branch merged between bads and goods, but whose branch- # point is out-side of the range. iba = '::bisect(bad) - ::bisect(good)' # Ignored bads' ancestors iga = '::bisect(good) - ::bisect(bad)' # Ignored goods' ancestors ignored = '( ( (%s) | (%s) ) - (%s) )' % (iba, iga, range) if status == 'range': return repo.revs(range) elif status == 'pruned': return repo.revs(pruned) elif status == 'untested': return repo.revs(untested) elif status == 'ignored': return repo.revs(ignored) elif status == "goods": return repo.revs(goods) elif status == "bads": return repo.revs(bads) else: raise error.ParseError(_('invalid bisect state')) def label(repo, node): rev = repo.changelog.rev(node) # Try explicit sets if rev in get(repo, 'good'): # i18n: bisect changeset status return _('good') if rev in get(repo, 'bad'): # i18n: bisect changeset status return _('bad') if rev in get(repo, 'skip'): # i18n: bisect changeset status return _('skipped') if rev in get(repo, 'untested') or rev in get(repo, 'current'): # i18n: bisect changeset status return _('untested') if rev in get(repo, 'ignored'): # i18n: bisect changeset status return _('ignored') # Try implicit sets if rev in get(repo, 'goods'): # i18n: bisect changeset status return _('good (implicit)') if rev in get(repo, 'bads'): # i18n: bisect changeset status return _('bad (implicit)') return None def shortlabel(label): if label: return label[0].upper() return None