view tests/test-ui-color.py @ 18539:cf25e4efd685

merge: delay prompts a bit and show them in (extra) sorted order Preparing for backout of 760c0d67ce5e. The number of prompts will for all relevant cases be significantly smaller than the total number of files in the manifests. We can thus afford to sort the prompts more than we can afford to sort the manifests.
author Mads Kiilerich <madski@unity3d.com>
date Thu, 24 Jan 2013 23:57:44 +0100
parents a08775ec89f2
children ff1586a3adc5
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import os, sys
from hgext import color
from mercurial import dispatch, ui

# ensure errors aren't buffered
testui = color.colorui()
testui.pushbuffer()
testui.write(('buffered\n'))
testui.warn(('warning\n'))
testui.write_err('error\n')
print repr(testui.popbuffer())

# test dispatch.dispatch with the same ui object
hgrc = open(os.environ["HGRCPATH"], 'w')
hgrc.write('[extensions]\n')
hgrc.write('color=\n')
hgrc.close()

ui_ = ui.ui()
ui_.setconfig('ui', 'formatted', 'True')

# we're not interested in the output, so write that to devnull
ui_.fout = open(os.devnull, 'w')

# call some arbitrary command just so we go through
# color's wrapped _runcommand twice.
def runcmd():
    dispatch.dispatch(dispatch.request(['version', '-q'], ui_))

runcmd()
print "colored? " + str(issubclass(ui_.__class__, color.colorui))
runcmd()
print "colored? " + str(issubclass(ui_.__class__, color.colorui))