view mercurial/bitmanipulation.h @ 33569:d341677d667d

rebase: add config to move rebase into a single transaction This was previously landed as cf8ad0e6c0e4 but backed out in a5abaa81fa because it broke hook mid rebase and caused conflict resolution data loss in the event of unexpected exceptions. This new version adds the behavior back but behind a config flag, since the performance improvement is notable in large repositories. The next patch adds a test covering this config. The old commit message was: Previously, rebasing would open several transaction over the course of rebasing several commits. Opening a transaction can have notable overhead (like copying the dirstate) which can add up when rebasing many commits. This patch adds a single large transaction around the actual commit rebase operation, with a catch for intervention which serializes the current state if we need to drop back to the terminal for user intervention. Amazingly, almost all the tests seem to pass. On large repos with large working copies, this can speed up rebasing 7 commits by 25%. I'd expect the percentage to be a bit larger for rebasing even more commits. There are minor test changes because we're rolling back the entire transaction during unexpected exceptions instead of just stopping mid-rebase, so there's no more backup bundle. It also leave an unknown file in the working copy, since our clean up 'hg update' doesn't delete unknown files. (grafted from cca36c7f35261b0e31beb226bf361067ef0e06ab) (grafted from dc497d8705b71503e32e07bd33925c1e42cf9c9a) Differential Revision: https://phab.mercurial-scm.org/D134
author Durham Goode <durham@fb.com>
date Tue, 18 Jul 2017 07:47:28 -0700
parents b4356d1cf3e4
children ce77b0563228
line wrap: on
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#ifndef _HG_BITMANIPULATION_H_
#define _HG_BITMANIPULATION_H_

#include <string.h>

#include "compat.h"

static inline uint32_t getbe32(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 24) |
		(d[1] << 16) |
		(d[2] << 8) |
		(d[3]));
}

static inline int16_t getbeint16(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 8) |
		(d[1]));
}

static inline uint16_t getbeuint16(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;

	return ((d[0] << 8) |
		(d[1]));
}

static inline void putbe32(uint32_t x, char *c)
{
	c[0] = (x >> 24) & 0xff;
	c[1] = (x >> 16) & 0xff;
	c[2] = (x >> 8) & 0xff;
	c[3] = (x) & 0xff;
}

static inline double getbefloat64(const char *c)
{
	const unsigned char *d = (const unsigned char *)c;
	double ret;
	int i;
	uint64_t t = 0;
	for (i = 0; i < 8; i++) {
		t = (t<<8) + d[i];
	}
	memcpy(&ret, &t, sizeof(t));
	return ret;
}

#endif