Mercurial > hg
view setup_mpatch_cffi.py @ 30269:d71db0e3b7b9
largefiles: clarify variable name holding file mode
A follow-up to c01acee367ec.
'st' sounds like the whole stat result while 'mode' is a better name for the
actual file mode.
author | Mads Kiilerich <madski@unity3d.com> |
---|---|
date | Tue, 18 Oct 2016 16:45:39 +0200 |
parents | 90af59b40d8a |
children |
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from __future__ import absolute_import import cffi import os ffi = cffi.FFI() mpatch_c = os.path.join(os.path.join(os.path.dirname(__file__), 'mercurial', 'mpatch.c')) ffi.set_source("_mpatch_cffi", open(mpatch_c).read(), include_dirs=["mercurial"]) ffi.cdef(""" struct mpatch_frag { int start, end, len; const char *data; }; struct mpatch_flist { struct mpatch_frag *base, *head, *tail; }; extern "Python" struct mpatch_flist* cffi_get_next_item(void*, ssize_t); int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist** res); ssize_t mpatch_calcsize(size_t len, struct mpatch_flist *l); void mpatch_lfree(struct mpatch_flist *a); static int mpatch_apply(char *buf, const char *orig, size_t len, struct mpatch_flist *l); struct mpatch_flist *mpatch_fold(void *bins, struct mpatch_flist* (*get_next_item)(void*, ssize_t), ssize_t start, ssize_t end); """) if __name__ == '__main__': ffi.compile()