Mercurial > hg
view mercurial/mpatch.h @ 32515:e70d6dbde713
bundle2: move function building obsmarker-part in the bundle2 module
We move it next to similar part building functions. We will need it for the
"writenewbundle" logic. This will allow us to easily include obsmarkers in
on-disk bundle, a necessary step before having `hg strip` also operate on
markers.
(Yes, the bundle2 module was already too large, but there any many
interdependencies between its components so it is non-trivial to split, this is
a quest for another adventure.)
author | Pierre-Yves David <pierre-yves.david@octobus.net> |
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date | Sun, 28 May 2017 11:48:18 -0700 |
parents | 155f0cc3f813 |
children | 761355833867 |
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#ifndef _HG_MPATCH_H_ #define _HG_MPATCH_H_ #define MPATCH_ERR_NO_MEM -3 #define MPATCH_ERR_CANNOT_BE_DECODED -2 #define MPATCH_ERR_INVALID_PATCH -1 struct mpatch_frag { int start, end, len; const char *data; }; struct mpatch_flist { struct mpatch_frag *base, *head, *tail; }; int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist** res); ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l); void mpatch_lfree(struct mpatch_flist *a); int mpatch_apply(char *buf, const char *orig, ssize_t len, struct mpatch_flist *l); struct mpatch_flist *mpatch_fold(void *bins, struct mpatch_flist* (*get_next_item)(void*, ssize_t), ssize_t start, ssize_t end); #endif