Mercurial > hg
view tests/test-ui-color.py @ 32515:e70d6dbde713
bundle2: move function building obsmarker-part in the bundle2 module
We move it next to similar part building functions. We will need it for the
"writenewbundle" logic. This will allow us to easily include obsmarkers in
on-disk bundle, a necessary step before having `hg strip` also operate on
markers.
(Yes, the bundle2 module was already too large, but there any many
interdependencies between its components so it is non-trivial to split, this is
a quest for another adventure.)
author | Pierre-Yves David <pierre-yves.david@octobus.net> |
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date | Sun, 28 May 2017 11:48:18 -0700 |
parents | b4cb86ab4c71 |
children | 236596a67a54 |
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from __future__ import absolute_import, print_function import os from mercurial import ( dispatch, ui as uimod, ) # ensure errors aren't buffered testui = uimod.ui() testui.pushbuffer() testui.write(('buffered\n')) testui.warn(('warning\n')) testui.write_err('error\n') print(repr(testui.popbuffer())) # test dispatch.dispatch with the same ui object hgrc = open(os.environ["HGRCPATH"], 'w') hgrc.write('[extensions]\n') hgrc.write('color=\n') hgrc.close() ui_ = uimod.ui.load() ui_.setconfig('ui', 'formatted', 'True') # we're not interested in the output, so write that to devnull ui_.fout = open(os.devnull, 'w') # call some arbitrary command just so we go through # color's wrapped _runcommand twice. def runcmd(): dispatch.dispatch(dispatch.request(['version', '-q'], ui_)) runcmd() print("colored? %s" % (ui_._colormode is not None)) runcmd() print("colored? %s" % (ui_._colormode is not None))