tests/test-ui-color.py
author Na'Tosha Bard <natosha@unity3d.com>
Thu, 13 Oct 2011 12:11:25 +0200
changeset 15250 f172292cd416
parent 14614 afccc64eea73
child 17956 a08775ec89f2
permissions -rw-r--r--
largefiles: speed up commit by only rewriting standins for modified largefiles

import os, sys
from hgext import color
from mercurial import dispatch, ui

# ensure errors aren't buffered
testui = color.colorui()
testui.pushbuffer()
testui.write('buffered\n')
testui.warn('warning\n')
testui.write_err('error\n')
print repr(testui.popbuffer())

# test dispatch.dispatch with the same ui object
hgrc = open(os.environ["HGRCPATH"], 'w')
hgrc.write('[extensions]\n')
hgrc.write('color=\n')
hgrc.close()

ui_ = ui.ui()
ui_.setconfig('ui', 'formatted', 'True')

# we're not interested in the output, so write that to devnull
ui_.fout = open(os.devnull, 'w')

# call some arbitrary command just so we go through
# color's wrapped _runcommand twice.
def runcmd():
    dispatch.dispatch(dispatch.request(['version', '-q'], ui_))

runcmd()
print "colored? " + str(issubclass(ui_.__class__, color.colorui))
runcmd()
print "colored? " + str(issubclass(ui_.__class__, color.colorui))