view tests/test-empty.t @ 21128:f4014f646f71

merge: with merge.preferancestor=*, run an auction with bids from ancestors The basic idea is to do the merge planning with all the available ancestors, consider the resulting actions as "bids", make an "auction" and automatically pick the most favourable action for each file. This implements the basic functionality and will only consider "keep" and "get" actions. The heuristics for picking the best action can be tweaked later on. By default it will only pass ctx.ancestor as the single ancestor to calculateupdates. The code path for merging with a single ancestor is not changed.
author Mads Kiilerich <madski@unity3d.com>
date Fri, 28 Feb 2014 02:52:32 +0100
parents ab2362e1672e
children f1186c292d03
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Create an empty repo:

  $ hg init a
  $ cd a

Try some commands:

  $ hg log
  $ hg grep wah
  [1]
  $ hg manifest
  $ hg verify
  checking changesets
  checking manifests
  crosschecking files in changesets and manifests
  checking files
  0 files, 0 changesets, 0 total revisions

Check the basic files created:

  $ ls .hg
  00changelog.i
  requires
  store

Should be empty:

  $ ls .hg/store

Poke at a clone:

  $ cd ..
  $ hg clone a b
  updating to branch default
  0 files updated, 0 files merged, 0 files removed, 0 files unresolved
  $ cd b
  $ hg verify
  checking changesets
  checking manifests
  crosschecking files in changesets and manifests
  checking files
  0 files, 0 changesets, 0 total revisions
  $ ls .hg
  00changelog.i
  hgrc
  requires
  store

Should be empty:

  $ ls .hg/store

  $ cd ..