view tests/test-issue842.t @ 21128:f4014f646f71

merge: with merge.preferancestor=*, run an auction with bids from ancestors The basic idea is to do the merge planning with all the available ancestors, consider the resulting actions as "bids", make an "auction" and automatically pick the most favourable action for each file. This implements the basic functionality and will only consider "keep" and "get" actions. The heuristics for picking the best action can be tweaked later on. By default it will only pass ctx.ancestor as the single ancestor to calculateupdates. The code path for merging with a single ancestor is not changed.
author Mads Kiilerich <madski@unity3d.com>
date Fri, 28 Feb 2014 02:52:32 +0100
parents 41885892796e
children 2fc86d92c4a9
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http://mercurial.selenic.com/bts/issue842

  $ hg init
  $ echo foo > a
  $ hg ci -Ama
  adding a

  $ hg up -r0000
  0 files updated, 0 files merged, 1 files removed, 0 files unresolved

  $ echo bar > a

Should issue new head warning:

  $ hg ci -Amb
  adding a
  created new head

  $ hg up -r0000
  0 files updated, 0 files merged, 1 files removed, 0 files unresolved

  $ echo stuffy > a

Should not issue new head warning:

  $ hg ci -q -Amc

  $ hg up -r0000
  0 files updated, 0 files merged, 1 files removed, 0 files unresolved

  $ echo crap > a
  $ hg branch testing
  marked working directory as branch testing
  (branches are permanent and global, did you want a bookmark?)

Should not issue warning:

  $ hg ci -q -Amd