Mercurial > hg
view mercurial/templates/static/graph.js @ 9999:f91e5630ce7e
setup: install translation files as package data
Remove the `install_package_data' subclass of `install_data' and use
the `package_data' functionality provided by distutils instead. As
package data must be located within the package directory, the data
files are now generated in the build directory.
To simplify the functionality of this change, the top-level `doc' and
`templates' directories have been moved into the `mercurial' package
directory.
author | Dan Villiom Podlaski Christiansen <danchr@gmail.com> |
---|---|
date | Tue, 01 Dec 2009 16:06:10 +0100 |
parents | templates/static/graph.js@84294e3710b8 |
children |
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// branch_renderer.js - Rendering of branch DAGs on the client side // // Copyright 2008 Dirkjan Ochtman <dirkjan AT ochtman DOT nl> // Copyright 2006 Alexander Schremmer <alex AT alexanderweb DOT de> // // derived from code written by Scott James Remnant <scott@ubuntu.com> // Copyright 2005 Canonical Ltd. // // This software may be used and distributed according to the terms // of the GNU General Public License, incorporated herein by reference. var colors = [ [ 1.0, 0.0, 0.0 ], [ 1.0, 1.0, 0.0 ], [ 0.0, 1.0, 0.0 ], [ 0.0, 1.0, 1.0 ], [ 0.0, 0.0, 1.0 ], [ 1.0, 0.0, 1.0 ] ]; function Graph() { this.canvas = document.getElementById('graph'); if (navigator.userAgent.indexOf('MSIE') >= 0) this.canvas = window.G_vmlCanvasManager.initElement(this.canvas); this.ctx = this.canvas.getContext('2d'); this.ctx.strokeStyle = 'rgb(0, 0, 0)'; this.ctx.fillStyle = 'rgb(0, 0, 0)'; this.cur = [0, 0]; this.line_width = 3; this.bg = [0, 4]; this.cell = [2, 0]; this.columns = 0; this.revlink = ''; this.scale = function(height) { this.bg_height = height; this.box_size = Math.floor(this.bg_height / 1.2); this.cell_height = this.box_size; } function colorPart(num) { num *= 255 num = num < 0 ? 0 : num; num = num > 255 ? 255 : num; var digits = Math.round(num).toString(16); if (num < 16) { return '0' + digits; } else { return digits; } } this.setColor = function(color, bg, fg) { // Set the colour. // // Picks a distinct colour based on an internal wheel; the bg // parameter provides the value that should be assigned to the 'zero' // colours and the fg parameter provides the multiplier that should be // applied to the foreground colours. color %= colors.length; var red = (colors[color][0] * fg) || bg; var green = (colors[color][1] * fg) || bg; var blue = (colors[color][2] * fg) || bg; red = Math.round(red * 255); green = Math.round(green * 255); blue = Math.round(blue * 255); var s = 'rgb(' + red + ', ' + green + ', ' + blue + ')'; this.ctx.strokeStyle = s; this.ctx.fillStyle = s; return s; } this.render = function(data) { var backgrounds = ''; var nodedata = ''; for (var i in data) { var parity = i % 2; this.cell[1] += this.bg_height; this.bg[1] += this.bg_height; var cur = data[i]; var node = cur[1]; var edges = cur[2]; var fold = false; for (var j in edges) { line = edges[j]; start = line[0]; end = line[1]; color = line[2]; if (end > this.columns || start > this.columns) { this.columns += 1; } if (start == this.columns && start > end) { var fold = true; } x0 = this.cell[0] + this.box_size * start + this.box_size / 2; y0 = this.bg[1] - this.bg_height / 2; x1 = this.cell[0] + this.box_size * end + this.box_size / 2; y1 = this.bg[1] + this.bg_height / 2; this.edge(x0, y0, x1, y1, color); } // Draw the revision node in the right column column = node[0] color = node[1] radius = this.box_size / 8; x = this.cell[0] + this.box_size * column + this.box_size / 2; y = this.bg[1] - this.bg_height / 2; var add = this.vertex(x, y, color, parity, cur); backgrounds += add[0]; nodedata += add[1]; if (fold) this.columns -= 1; } document.getElementById('nodebgs').innerHTML += backgrounds; document.getElementById('graphnodes').innerHTML += nodedata; } }