Mon, 24 Feb 2014 18:50:29 -0600 merge with stable
Matt Mackall <mpm@selenic.com> [Mon, 24 Feb 2014 18:50:29 -0600] rev 20564
merge with stable
Mon, 24 Feb 2014 18:49:09 -0600 merge with stable
Matt Mackall <mpm@selenic.com> [Mon, 24 Feb 2014 18:49:09 -0600] rev 20563
merge with stable
Mon, 24 Feb 2014 18:48:48 -0600 merge with i18n stable
Matt Mackall <mpm@selenic.com> [Mon, 24 Feb 2014 18:48:48 -0600] rev 20562
merge with i18n
Sun, 23 Feb 2014 18:03:47 +0900 i18n-ja: synchronized with 7b9d66c0e4fa stable
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Sun, 23 Feb 2014 18:03:47 +0900] rev 20561
i18n-ja: synchronized with 7b9d66c0e4fa
Sun, 16 Feb 2014 09:04:49 -0300 i18n-pt_BR: synchronized with 4e41b2fe46cc stable
Wagner Bruna <wbruna@yahoo.com> [Sun, 16 Feb 2014 09:04:49 -0300] rev 20560
i18n-pt_BR: synchronized with 4e41b2fe46cc
Mon, 24 Feb 2014 09:27:32 -0800 scmutil: changed revrange code not to use append
Lucas Moscovicz <lmoscovicz@fb.com> [Mon, 24 Feb 2014 09:27:32 -0800] rev 20559
scmutil: changed revrange code not to use append Removed one call to the append method
Tue, 25 Feb 2014 04:11:11 +0530 push: provide a hint when no paths in configured (issue3692)
anuraggoel <anurag.dsps@gmail.com> [Tue, 25 Feb 2014 04:11:11 +0530] rev 20558
push: provide a hint when no paths in configured (issue3692) When user type "hg push" command then this patch helps user by providing hint if no default path is configured. Second patch is the test coverage, to test the change behaviour of first patch.
Mon, 24 Feb 2014 22:42:14 +0100 revlog: introduce commonancestors method for getting all common ancestor heads
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:14 +0100] rev 20557
revlog: introduce commonancestors method for getting all common ancestor heads
Mon, 24 Feb 2014 22:42:14 +0100 localrepo: commit: avoid calling expensive ancestor function when p1 is nullrev
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:14 +0100] rev 20556
localrepo: commit: avoid calling expensive ancestor function when p1 is nullrev
Mon, 24 Feb 2014 22:42:13 +0100 ancestors: remove unnecessary handling of 'left'
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:13 +0100] rev 20555
ancestors: remove unnecessary handling of 'left' If one of the initial nodes also is an ancestor then that most be the only ancestor. There is no need for additional bookkeeping.
Mon, 24 Feb 2014 22:42:13 +0100 parsers: remove unreachable and invalid code in index_ancestors
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:13 +0100] rev 20554
parsers: remove unreachable and invalid code in index_ancestors The function normally returns a list. Returning a single element instead of a list with one element would be weird.
Thu, 13 Feb 2014 14:27:12 -0800 cmdutil: implemented new lazy increasingwindows
Lucas Moscovicz <lmoscovicz@fb.com> [Thu, 13 Feb 2014 14:27:12 -0800] rev 20553
cmdutil: implemented new lazy increasingwindows Now log can work in a lazy way and get results as soon as they are processed. Performance Benchmarking: $ time hg log -l1 -qr "branch(default)" 0:9117c6561b0b real 0m2.303s user 0m2.252s sys 0m0.048s $ time ./hg log -l1 -qr "branch(default)" 0:9117c6561b0b real 0m0.238s user 0m0.199s sys 0m0.037s
Thu, 20 Feb 2014 10:15:38 -0800 revset: added __nonzero__ method to lazyset
Lucas Moscovicz <lmoscovicz@fb.com> [Thu, 20 Feb 2014 10:15:38 -0800] rev 20552
revset: added __nonzero__ method to lazyset Now it doesn't have to go through all the set and can return lazily as soon as it finds one element.
Wed, 12 Feb 2014 15:30:27 -0800 scmutil: changed revrange to return lazysets for new style revsets
Lucas Moscovicz <lmoscovicz@fb.com> [Wed, 12 Feb 2014 15:30:27 -0800] rev 20551
scmutil: changed revrange to return lazysets for new style revsets When there is an old style revset or both it will still return a baseset. This may be changed in later patches.
Thu, 20 Feb 2014 02:43:17 +0100 phases: make order of debug output 'removing unknown node' deterministic
Mads Kiilerich <madski@unity3d.com> [Thu, 20 Feb 2014 02:43:17 +0100] rev 20550
phases: make order of debug output 'removing unknown node' deterministic
Thu, 20 Feb 2014 02:39:01 +0100 comments: fix minor spelling issues found with spell checker
Mads Kiilerich <madski@unity3d.com> [Thu, 20 Feb 2014 02:39:01 +0100] rev 20549
comments: fix minor spelling issues found with spell checker
Sat, 15 Feb 2014 01:23:12 +0100 hooks: for python hooks, consistently use __name__ etc as name, not the repr
Mads Kiilerich <madski@unity3d.com> [Sat, 15 Feb 2014 01:23:12 +0100] rev 20548
hooks: for python hooks, consistently use __name__ etc as name, not the repr There is no reason to expose unnecessary Python implementation details and memory locations, also not in debug mode. readablefunc was already creating a nice name - we move that functionality up and reuse it. We consider having a __call__ and being types.FunctionType sufficiently similar and unify these two to just using the existing check for __call__.
Sat, 15 Feb 2014 01:23:12 +0100 hooks: move logging of hook name to after we have found the hook
Mads Kiilerich <madski@unity3d.com> [Sat, 15 Feb 2014 01:23:12 +0100] rev 20547
hooks: move logging of hook name to after we have found the hook We do not expect the finding process to take a significant amount of time - it is the execution time of the hook we care about.
Thu, 20 Feb 2014 02:39:01 +0100 rebase: show nice list instead of set repr for 'computed skipped revs' debug
Mads Kiilerich <madski@unity3d.com> [Thu, 20 Feb 2014 02:39:01 +0100] rev 20546
rebase: show nice list instead of set repr for 'computed skipped revs' debug
Sat, 15 Feb 2014 01:23:12 +0100 rebase: fix 'rebase onto %d starting from %s' - show root instead of list repr
Mads Kiilerich <madski@unity3d.com> [Sat, 15 Feb 2014 01:23:12 +0100] rev 20545
rebase: fix 'rebase onto %d starting from %s' - show root instead of list repr The debug statement is already in a 'for root in roots' so it was probably the intention to show root instead of roots. Do that.
Wed, 12 Feb 2014 23:44:30 +0100 log: describe graph symbols in the help
Mads Kiilerich <madski@unity3d.com> [Wed, 12 Feb 2014 23:44:30 +0100] rev 20544
log: describe graph symbols in the help I wondered what 'x' meant and didn't find it described anywhere.
Thu, 20 Feb 2014 02:38:41 +0100 tests: backout a82de9dc4f77, debugstacktrace is now stable, drop workaround
Mads Kiilerich <madski@unity3d.com> [Thu, 20 Feb 2014 02:38:41 +0100] rev 20543
tests: backout a82de9dc4f77, debugstacktrace is now stable, drop workaround
Thu, 20 Feb 2014 02:38:36 +0100 util: debugstacktrace, flush before and after writing
Mads Kiilerich <madski@unity3d.com> [Thu, 20 Feb 2014 02:38:36 +0100] rev 20542
util: debugstacktrace, flush before and after writing Close another stream (default stdout, which often is buffered) before writing to the primary stream (default stderr, which often is unbuffered). The primary stream is also flushed after writing (in case it is buffered). This fixes non-deterministic output order, especially on windows.
Wed, 19 Feb 2014 21:32:14 -0800 run-tests.py: work when --with-hg is set to system hg
Siddharth Agarwal <sid0@fb.com> [Wed, 19 Feb 2014 21:32:14 -0800] rev 20541
run-tests.py: work when --with-hg is set to system hg Previously we'd always assume that --with-hg is a script in a user directory, and would write out a 'python' symlink to the same location. That didn't work if --with-hg was set to a system installation of hg, e.g. /usr/bin/hg. Introduce a TMPBINDIR directory which is used to write out the python symlink.
Wed, 12 Feb 2014 18:45:49 -0800 revset: added cached generated list on generatorset
Lucas Moscovicz <lmoscovicz@fb.com> [Wed, 12 Feb 2014 18:45:49 -0800] rev 20540
revset: added cached generated list on generatorset This allows to iterate the generatorset more than once.
Thu, 20 Feb 2014 00:46:13 -0600 templater: shorten pure integers
Sean Farley <sean.michael.farley@gmail.com> [Thu, 20 Feb 2014 00:46:13 -0600] rev 20539
templater: shorten pure integers Originally, the addition of the 'shorten' template function in 9c6b86dd2ed2 would not consider pure integers for shortening. This patch considers two simple cases: when the integer starts with zero (which is parsed by Mercurial as a hash first) and when the integer is larger than the tip (obviously not a rev).
Fri, 21 Feb 2014 13:16:17 -0800 revset: fixed bug where log -f was taking too long to return
Lucas Moscovicz <lmoscovicz@fb.com> [Fri, 21 Feb 2014 13:16:17 -0800] rev 20538
revset: fixed bug where log -f was taking too long to return
Thu, 20 Feb 2014 16:12:27 -0600 merge with stable
Matt Mackall <mpm@selenic.com> [Thu, 20 Feb 2014 16:12:27 -0600] rev 20537
merge with stable
Wed, 05 Feb 2014 15:23:11 -0800 revset: added generatorset class with cached __contains__ method
Lucas Moscovicz <lmoscovicz@fb.com> [Wed, 05 Feb 2014 15:23:11 -0800] rev 20536
revset: added generatorset class with cached __contains__ method
Wed, 19 Feb 2014 13:11:24 -0800 pathencode: eliminate signed integer warnings stable
Danek Duvall <danek.duvall@oracle.com> [Wed, 19 Feb 2014 13:11:24 -0800] rev 20535
pathencode: eliminate signed integer warnings Compiling mercurial with the Sun Studio compiler gives seven copies of the following warning on pathencode.c: line 533: warning: initializer will be sign-extended: -1 Using explicit unsigned literals silences it.
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