Tue, 25 Feb 2014 20:30:08 +0100 merge: use ancestor filename from planning phase instead of filectx ancestor
Mads Kiilerich <madski@unity3d.com> [Tue, 25 Feb 2014 20:30:08 +0100] rev 20897
merge: use ancestor filename from planning phase instead of filectx ancestor test-merge-types.t changes a bit in flag merging. It relied on the implementation detail that 100% identical revlog entries are reused. The revlog reuse did that fctx.ancestor() saw an ancestor where there really not was one.
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