Mon, 10 Feb 2014 00:53:25 +0100 shelve: mention walk options in help
Mads Kiilerich <madski@unity3d.com> [Mon, 10 Feb 2014 00:53:25 +0100] rev 20409
shelve: mention walk options in help
Mon, 10 Feb 2014 00:52:56 +0100 shelve: really pass publicancestors to changegroupsubset - not the parents
Mads Kiilerich <madski@unity3d.com> [Mon, 10 Feb 2014 00:52:56 +0100] rev 20408
shelve: really pass publicancestors to changegroupsubset - not the parents publicancestors returned the parents of the public ancestors ... and changegroupsubset used the parents of these as base for the bundle. That gave bundles with one layer of changesets more than necessary.
Mon, 10 Feb 2014 00:52:46 +0100 shelve: publicancestors do not have to visit nullrev
Mads Kiilerich <madski@unity3d.com> [Mon, 10 Feb 2014 00:52:46 +0100] rev 20407
shelve: publicancestors do not have to visit nullrev Not visiting nullrev seems more correct and might be a minor optimization.
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