Thu, 24 Jan 2013 23:57:44 +0100 merge: make all action tuples have the same length - keep args as tuple
Mads Kiilerich <madski@unity3d.com> [Thu, 24 Jan 2013 23:57:44 +0100] rev 18540
merge: make all action tuples have the same length - keep args as tuple
Thu, 24 Jan 2013 23:57:44 +0100 merge: delay prompts a bit and show them in (extra) sorted order
Mads Kiilerich <madski@unity3d.com> [Thu, 24 Jan 2013 23:57:44 +0100] rev 18539
merge: delay prompts a bit and show them in (extra) sorted order Preparing for backout of 760c0d67ce5e. The number of prompts will for all relevant cases be significantly smaller than the total number of files in the manifests. We can thus afford to sort the prompts more than we can afford to sort the manifests.
Sat, 02 Feb 2013 15:37:17 -0200 commit: show active bookmark in commit editor helper text
Antonio Zanardo <zanardo@gmail.com> [Sat, 02 Feb 2013 15:37:17 -0200] rev 18538
commit: show active bookmark in commit editor helper text If there is an active bookmark while committing, the bookmark name will be visible inside the commit message helper, below the branch name. This should make easier for the user to detect a mistaken commit parent, while working for example with a bookmark centric workflow like topic branches. The active bookmark is checked to be in the working directory, as pointed by Kevin Bullock, because otherwise committing would not advance it. In other words, this would not show the active bookmark name if the user changed the working tree parents with 'hg debugsetparents', for example.
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