Mon, 24 Feb 2014 09:27:32 -0800 scmutil: changed revrange code not to use append
Lucas Moscovicz <lmoscovicz@fb.com> [Mon, 24 Feb 2014 09:27:32 -0800] rev 20559
scmutil: changed revrange code not to use append Removed one call to the append method
Tue, 25 Feb 2014 04:11:11 +0530 push: provide a hint when no paths in configured (issue3692)
anuraggoel <anurag.dsps@gmail.com> [Tue, 25 Feb 2014 04:11:11 +0530] rev 20558
push: provide a hint when no paths in configured (issue3692) When user type "hg push" command then this patch helps user by providing hint if no default path is configured. Second patch is the test coverage, to test the change behaviour of first patch.
Mon, 24 Feb 2014 22:42:14 +0100 revlog: introduce commonancestors method for getting all common ancestor heads
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:14 +0100] rev 20557
revlog: introduce commonancestors method for getting all common ancestor heads
Mon, 24 Feb 2014 22:42:14 +0100 localrepo: commit: avoid calling expensive ancestor function when p1 is nullrev
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:14 +0100] rev 20556
localrepo: commit: avoid calling expensive ancestor function when p1 is nullrev
Mon, 24 Feb 2014 22:42:13 +0100 ancestors: remove unnecessary handling of 'left'
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:13 +0100] rev 20555
ancestors: remove unnecessary handling of 'left' If one of the initial nodes also is an ancestor then that most be the only ancestor. There is no need for additional bookkeeping.
Mon, 24 Feb 2014 22:42:13 +0100 parsers: remove unreachable and invalid code in index_ancestors
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:13 +0100] rev 20554
parsers: remove unreachable and invalid code in index_ancestors The function normally returns a list. Returning a single element instead of a list with one element would be weird.
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