rust-nodemap: abstracting the indexing
In the forthcoming mutable implementation, we'll have to visit
node trees that are more complex than a single slice, although
the algorithm will still be expressed in simple indexing terms.
We still refrain using `#[inline]` indications as being
premature optimizations, but we strongly hope the compiler will
indeed inline most of the glue.
Differential Revision: https://phab.mercurial-scm.org/D7792
rust-nodemap: NodeMap trait with simplest implementation
We're defining here only a small part of the immutable
methods it will have at the end. This is so we can
focus in the following changesets on the needed abstractions
for a mutable append-only serializable version.
The first implementor exposes the actual lookup
algorithm in its simplest form. It will have to be expanded
to account for the missing methods, and the special cases
related to NULL_NODE.
Differential Revision: https://phab.mercurial-scm.org/D7791
rust-node: handling binary Node prefix
Parallel to the inner signatures of the nodetree functions in
revlog.c, we'll have to handle prefixes of `Node` in binary
form.
Another motivation is that it allows to convert from full Node
references to `NodePrefixRef` without copy. This is expected to
be by far the most common case in practice.
There's a slight complication due to the fact that we'll be sometimes
interested in prefixes with an odd number of hexadecimal digits,
which translates in binary form by a last byte in which only the
highest weight 4 bits are considered. This is totally transparent for
callers and could be revised once we have proper means to measure
performance.
The C implementation does the same, passing the length in nybbles as
function arguments. Because Rust byte slices already have a length, we carry
the even/odd informaton as a boolean, to avoid introducing logical
redundancies and the related potential inconsistency bugs.
There are a few candidates for inlining here, but we refrain from
such premature optimizations, letting the compiler decide.
Differential Revision: https://phab.mercurial-scm.org/D7790
rust-revlog: a trait for the revlog index
As explained in the doc comment, this is the minimum needed
for our immediate concern, which is to implement a nodemap
in Rust.
The trait will be later implemented in `hg-cpython` by the
index Python object implemented in C, thanks to exposition
of the corresponding functions as a capsule.
The `None` return cases in `node()` match what the `index_node()`
C function does.
Differential Revision: https://phab.mercurial-scm.org/D7789
pathauditor: drop a redundant call to bytes.lower()
`_lowerclean(s)` calls `s.lower()`, so we don't need to do that before
calling it.
Differential Revision: https://phab.mercurial-scm.org/D8001
merge: replace a repo.lookup('.') by more typical repo['.'].node()
The `repo.lookup('.')` form comes from
b3311e26f94f (merge: fix
--preview to show all nodes that will be merged (
issue2043).,
2010-02-15). I don't know why that commit changed from `repo['.']`,
but I don't think there's any reason to do that. Note that performance
should not be a reason (anymore?), because repo.lookup() is
implemented by first creating a context object.
Differential Revision: https://phab.mercurial-scm.org/D7998