Mads Kiilerich <madski@unity3d.com> [Wed, 24 Sep 2014 01:39:25 +0200] rev 22522
mq: simplify patchheader handling of the empty line before the diff
Don't try to append empty lines to HG patch headers - instead, add them in str
method.
This minor change removes some apparently redundant code and makes the code
more robust.
Mads Kiilerich <madski@unity3d.com> [Wed, 24 Sep 2014 01:36:44 +0200] rev 22521
mq: write '# Parent ' lines with two spaces like export does (BC)
This aligns "Parent" node IDs with "Node ID" node IDs.
Mads Kiilerich <madski@unity3d.com> [Sat, 20 Sep 2014 17:06:56 +0200] rev 22520
mq: write headers for new HG patches in the same order as export (BC)
Mads Kiilerich <madski@unity3d.com> [Sat, 20 Sep 2014 17:06:56 +0200] rev 22519
mq: correctly make an empty line after description in new patches
There would in some cases be an empty line between headers and the description -
that does not seem right.
There should also be an empty line between description and diff - but that was
missing.
These two mistakes would sometimes make it up for each other so we fix both at
once to just show the improvement.
Instead of writing an extra newline when writing a header line, write an extra
line when it not is written as a part of the description but is necessary
anyway.
Martin von Zweigbergk <martinvonz@gmail.com> [Tue, 16 Sep 2014 14:51:56 -0700] rev 22518
largefiles: extract 'orig' method in reposetup.status
Martin von Zweigbergk <martinvonz@gmail.com> [Tue, 16 Sep 2014 14:51:25 -0700] rev 22517
largefiles: extract 'orig' method in lfilesctx.filectx