Fri, 23 Oct 2015 21:27:29 +0200 largefiles: check hash of files in the store before copying to working dir stable
Mads Kiilerich <madski@unity3d.com> [Fri, 23 Oct 2015 21:27:29 +0200] rev 26823
largefiles: check hash of files in the store before copying to working dir If the store somehow got corrupted, users could end up in weird situations that were very hard to recover from or lead to propagation of the corruption. Instead, spend the extra time checking the hash when copying to the working directory. If it doesn't match, emit a warning, and don't put wrong content in the working directory.
Fri, 23 Oct 2015 21:27:29 +0200 largefiles: test coverage of handling of store corruption stable
Mads Kiilerich <madski@unity3d.com> [Fri, 23 Oct 2015 21:27:29 +0200] rev 26822
largefiles: test coverage of handling of store corruption This reveals that update might put a corrupted largefile in the working directory where it will show up as modified and ready for commit.
Fri, 23 Oct 2015 06:06:22 -0400 merge: improve clarity of table in update docstring stable
Augie Fackler <augie@google.com> [Fri, 23 Oct 2015 06:06:22 -0400] rev 26821
merge: improve clarity of table in update docstring
Thu, 22 Oct 2015 18:59:03 +0000 ui: support paths.default-push without paths.default set (issue4914) stable
Gregory Szorc <gregory.szorc@gmail.com> [Thu, 22 Oct 2015 18:59:03 +0000] rev 26820
ui: support paths.default-push without paths.default set (issue4914) This behavior regressed as part of the paths API refactoring. Previous behavior was to accept "default-push" without "default" defined. Current behavior aborts with "default repository not configured!." This patch restores the old behavior and adds test coverage for the scenario, which was absent before.
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