Mon, 25 Jan 2021 18:25:26 +0100 |
Simon Sapin |
rust: Remove hex parsing from the nodemap
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Mon, 25 Jan 2021 11:48:47 +0100 |
Simon Sapin |
rust: Make NodePrefix allocation-free and Copy, remove NodePrefixRef
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Mon, 25 Jan 2021 12:28:39 +0100 |
Simon Sapin |
rust: Simplify error type for reading hex node IDs
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Fri, 15 Jan 2021 16:11:54 +0100 |
Simon Sapin |
rust: use the bytes-cast crate to parse persistent nodemaps
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Mon, 15 Jun 2020 18:26:40 +0200 |
Raphaël Gomès |
rust: do a clippy pass
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Tue, 18 Feb 2020 19:11:18 +0100 |
Georges Racinet |
rust-nodemap: a method for full invalidation
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Tue, 18 Feb 2020 19:11:17 +0100 |
Georges Racinet |
rust-nodemap: accounting for dead blocks
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Tue, 18 Feb 2020 19:11:17 +0100 |
Georges Racinet |
rust-nodemap: core implementation for shortest
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Tue, 18 Feb 2020 19:11:16 +0100 |
Georges Racinet |
rust-nodemap: special case for prefixes of NULL_NODE
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Tue, 18 Feb 2020 19:11:15 +0100 |
Georges Racinet |
rust-nodemap: input/output primitives
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Tue, 31 Dec 2019 12:43:57 +0100 |
Georges Racinet |
rust-nodemap: insert method
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Fri, 27 Dec 2019 16:06:54 +0100 |
Georges Racinet |
rust-nodemap: generic NodeTreeVisitor
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Fri, 27 Dec 2019 15:11:43 +0100 |
Georges Racinet |
rust-nodemap: mutable NodeTree data structure
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Thu, 26 Dec 2019 15:47:14 +0100 |
Georges Racinet |
rust-nodemap: abstracting the indexing
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Thu, 23 Jan 2020 17:18:13 +0100 |
Georges Racinet |
rust-nodemap: NodeMap trait with simplest implementation
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Wed, 22 Jan 2020 16:23:29 +0100 |
Georges Racinet |
rust-nodemap: building blocks for nodetree structures
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