Tue, 19 Jan 2016 13:43:50 -0800 bundle: exit early when there are no commits to bundle stable
Durham Goode <durham@fb.com> [Tue, 19 Jan 2016 13:43:50 -0800] rev 27911
bundle: exit early when there are no commits to bundle Previously, if you passed a revset that resolved to no nodes, it would get interpreted by the changegroup discovery logic as 'bundle all my heads', which is not what the user asked. Let's exit early when we notice this case. It could be argued that the changeset discovery logic should be smarter and only assume 'all heads' if the incoming heads parameter is None, but that's a much riskier change.
Sun, 17 Jan 2016 20:37:29 -0800 zeroconf: access repo on hgweb_mod properly (issue5036) stable
Gregory Szorc <gregory.szorc@gmail.com> [Sun, 17 Jan 2016 20:37:29 -0800] rev 27910
zeroconf: access repo on hgweb_mod properly (issue5036) hgweb_mod.hgweb.repo disappeared in ae33fff17c1e (hg: establish a cache for localrepository instances) and the code for accessing repo instances from hgweb was later refactored to go through a cache-aware context manager. Adapt zeroconf to access the repo instance via the new API.
Sun, 17 Jan 2016 21:40:21 -0600 merge default into stable for 3.7 code freeze stable
Matt Mackall <mpm@selenic.com> [Sun, 17 Jan 2016 21:40:21 -0600] rev 27909
merge default into stable for 3.7 code freeze
Thu, 14 Jan 2016 10:03:31 -0800 shelve: permit shelves to contain unknown files
Simon Farnsworth <simonfar@fb.com> [Thu, 14 Jan 2016 10:03:31 -0800] rev 27908
shelve: permit shelves to contain unknown files If an emergency comes in while you're in the middle of an experimental change, it can be useful to shelve not just files hg already tracks but also your unknown files while you handle the emergency. This is especially true if you have hooks intended to prevent you from forgetting to add new code before you push. Teach "hg shelve" to optionally shelve unknown files, not just tracked files. This is functionally similar to --addremove, but with two differences: 1) Deleted files are not removed. 2) Files added during shelve creation are tracked in extra so that they can be forgotten by "hg unshelve". When unshelving, we take care to only forget files if they've been created during the unshelve operation; if you add a file that's being tracked in a shelve as an unknown file, it should not become unknown again when the shelve is unshelved.
Sun, 17 Jan 2016 14:14:15 -0800 localrepo: don't reference transaction from hook closure (issue5043)
Gregory Szorc <gregory.szorc@gmail.com> [Sun, 17 Jan 2016 14:14:15 -0800] rev 27907
localrepo: don't reference transaction from hook closure (issue5043) Before, the hook() closure (which is called as part of locking hooks) would maintain a reference to a transaction instance (which should be finalized by the time lock hooks are called). Because we accumulate hook() instances when there are multiple transactions per lock, this would result in holding references to the transaction instances which would lead to higher memory utilization. Creating a reference to the hook arguments dict minimizes the number of objects that are kept alive until the lock release hook runs, minimizing memory "leaks."
Sun, 17 Jan 2016 12:10:30 -0800 context: don't use util.cachefunc due to cycle creation (issue5043)
Gregory Szorc <gregory.szorc@gmail.com> [Sun, 17 Jan 2016 12:10:30 -0800] rev 27906
context: don't use util.cachefunc due to cycle creation (issue5043) util.cachefunc stores all arguments as the cache key. For filectxfn functions, the arguments include the memctx instance. This creates a cycle where memctx._filectxfn references self. This causes a memory leak. We break the cycle by implementing our own memoizing function that only uses the path as the cache key. Since each memctx has its own cache instance, there is no concern about invalid cache hits.
Sun, 17 Jan 2016 19:29:27 +0100 largefiles: actions will now always have a file - drop check
Mads Kiilerich <madski@unity3d.com> [Sun, 17 Jan 2016 19:29:27 +0100] rev 27905
largefiles: actions will now always have a file - drop check
Sun, 17 Jan 2016 19:29:27 +0100 largefiles: make prompt order deterministic
Mads Kiilerich <madski@unity3d.com> [Sun, 17 Jan 2016 19:29:27 +0100] rev 27904
largefiles: make prompt order deterministic 42ae1b1f048f introduced iteration of a set. Make it stable.
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