Tue, 16 Sep 2014 22:50:38 -0700 largefiles: avoid using 'lfiles' variable for two purposes
Martin von Zweigbergk <martinvonz@gmail.com> [Tue, 16 Sep 2014 22:50:38 -0700] rev 22524
largefiles: avoid using 'lfiles' variable for two purposes The variable 'lfiles' is first used for a set of the names of all the large files. It is then overwritten with a tuple like the ones returned from status(). To reduce confusion, let's create a separate variable for the second use.
Mon, 22 Sep 2014 13:05:36 -0700 largefiles: remove unnecessary clearing of status fields
Martin von Zweigbergk <martinvonz@gmail.com> [Mon, 22 Sep 2014 13:05:36 -0700] rev 22523
largefiles: remove unnecessary clearing of status fields At the end of lfilesrepo.status(), we clear the lists of unknown, ignored and clean files, depending on the values of 'listunknown' etc. The lists originate from other calls to status(), and it is only 'clean' that may get updated after the calls. Let's remove the need to clear any of the lists by explicitly only adding to 'clean' when 'listclean' is true.
Wed, 24 Sep 2014 01:39:25 +0200 mq: simplify patchheader handling of the empty line before the diff
Mads Kiilerich <madski@unity3d.com> [Wed, 24 Sep 2014 01:39:25 +0200] rev 22522
mq: simplify patchheader handling of the empty line before the diff Don't try to append empty lines to HG patch headers - instead, add them in str method. This minor change removes some apparently redundant code and makes the code more robust.
Wed, 24 Sep 2014 01:36:44 +0200 mq: write '# Parent ' lines with two spaces like export does (BC)
Mads Kiilerich <madski@unity3d.com> [Wed, 24 Sep 2014 01:36:44 +0200] rev 22521
mq: write '# Parent ' lines with two spaces like export does (BC) This aligns "Parent" node IDs with "Node ID" node IDs.
Sat, 20 Sep 2014 17:06:56 +0200 mq: write headers for new HG patches in the same order as export (BC)
Mads Kiilerich <madski@unity3d.com> [Sat, 20 Sep 2014 17:06:56 +0200] rev 22520
mq: write headers for new HG patches in the same order as export (BC)
Sat, 20 Sep 2014 17:06:56 +0200 mq: correctly make an empty line after description in new patches
Mads Kiilerich <madski@unity3d.com> [Sat, 20 Sep 2014 17:06:56 +0200] rev 22519
mq: correctly make an empty line after description in new patches There would in some cases be an empty line between headers and the description - that does not seem right. There should also be an empty line between description and diff - but that was missing. These two mistakes would sometimes make it up for each other so we fix both at once to just show the improvement. Instead of writing an extra newline when writing a header line, write an extra line when it not is written as a part of the description but is necessary anyway.
Tue, 16 Sep 2014 14:51:56 -0700 largefiles: extract 'orig' method in reposetup.status
Martin von Zweigbergk <martinvonz@gmail.com> [Tue, 16 Sep 2014 14:51:56 -0700] rev 22518
largefiles: extract 'orig' method in reposetup.status
Tue, 16 Sep 2014 14:51:25 -0700 largefiles: extract 'orig' method in lfilesctx.filectx
Martin von Zweigbergk <martinvonz@gmail.com> [Tue, 16 Sep 2014 14:51:25 -0700] rev 22517
largefiles: extract 'orig' method in lfilesctx.filectx
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