Fri, 19 Sep 2014 18:40:39 -0700 revert: move targetsubs calculation down to its use
Durham Goode <durham@fb.com> [Fri, 19 Sep 2014 18:40:39 -0700] rev 22551
revert: move targetsubs calculation down to its use A future patch will be reorganizing this section of the code into two paths, and targetsubs complicates this by existing in the middle of one path, but not the other. We fix that by moving it 200 lines down, to the only place it's used.
Tue, 23 Sep 2014 14:20:08 -0400 help: document that default hgweb style is called paper (issue4373)
Augie Fackler <raf@durin42.com> [Tue, 23 Sep 2014 14:20:08 -0400] rev 22550
help: document that default hgweb style is called paper (issue4373)
Sat, 20 Sep 2014 14:16:39 -0700 help: update help for hgweb template and style (issue4373)
Arun Chandrasekaran <visionofarun@gmail.com> [Sat, 20 Sep 2014 14:16:39 -0700] rev 22549
help: update help for hgweb template and style (issue4373)
Tue, 23 Sep 2014 16:22:52 +0900 bundle2: rename functions that have the same name
Mike Hommey <mh@glandium.org> [Tue, 23 Sep 2014 16:22:52 +0900] rev 22548
bundle2: rename functions that have the same name
Sat, 20 Sep 2014 17:06:57 +0200 mq: write headers of new patches using patchheader
Mads Kiilerich <madski@unity3d.com> [Sat, 20 Sep 2014 17:06:57 +0200] rev 22547
mq: write headers of new patches using patchheader
Wed, 24 Sep 2014 02:41:11 +0200 mq: refactor patchheader header ordering to match export (BC)
Mads Kiilerich <madski@unity3d.com> [Wed, 24 Sep 2014 02:41:11 +0200] rev 22546
mq: refactor patchheader header ordering to match export (BC) The refactoring also gives more robust and extendable handling of other HG headers.
Sat, 20 Sep 2014 17:06:57 +0200 mq: upgrade non-plain patches to HG format when setting parent in patchheader
Mads Kiilerich <madski@unity3d.com> [Sat, 20 Sep 2014 17:06:57 +0200] rev 22545
mq: upgrade non-plain patches to HG format when setting parent in patchheader Parent will now always be updated or added when qrefreshing HG patches. Plain patches will not be changed, but patches that neither are plain nor HG will be upgraded to HG patches on first refresh.
Sat, 20 Sep 2014 17:06:56 +0200 mq: make patchheader .plainmode more reliable
Mads Kiilerich <madski@unity3d.com> [Sat, 20 Sep 2014 17:06:56 +0200] rev 22544
mq: make patchheader .plainmode more reliable Instead of having to make extra checks whenever we use .plainmode, let the initial value consider the actual patch header content.
Wed, 24 Sep 2014 21:50:03 -0700 bundle2: remove heads and common arguments to getbundle parts generators
Mike Hommey <mh@glandium.org> [Wed, 24 Sep 2014 21:50:03 -0700] rev 22543
bundle2: remove heads and common arguments to getbundle parts generators
Thu, 25 Sep 2014 11:47:57 +0900 bundle2: separate bundle10 and bundle2 cases in getbundle()
Mike Hommey <mh@glandium.org> [Thu, 25 Sep 2014 11:47:57 +0900] rev 22542
bundle2: separate bundle10 and bundle2 cases in getbundle() The primary goal is to make it easier for extensions to alter how bundle2 parts are laid out. They now can use the getbundle2partsgenerator decorator to add new parts, or directly act on getbundle2partsmapping to wrap existing part functions. Note the 'request for bundle10 must include changegroup' error was kept under the same conditions as before, although the logic changes don't make it obvious.
Thu, 25 Sep 2014 11:11:37 +0900 bundle2: pass b2caps down to functions adding bundle2 parts for getbundle
Mike Hommey <mh@glandium.org> [Thu, 25 Sep 2014 11:11:37 +0900] rev 22541
bundle2: pass b2caps down to functions adding bundle2 parts for getbundle
Wed, 24 Sep 2014 13:16:20 -0700 parsers: fix uninitialize variable warning
David Soria Parra <davidsp@fb.com> [Wed, 24 Sep 2014 13:16:20 -0700] rev 22540
parsers: fix uninitialize variable warning The heads pointer is not initialized correctly if filter is false, causing both clang and gcc to issue a warning. Correctly initialize heads to NULL.
Wed, 17 Sep 2014 11:00:03 -0700 revset: use `subset &` in bare `p2()`
Pierre-Yves David <pierre-yves.david@fb.com> [Wed, 17 Sep 2014 11:00:03 -0700] rev 22539
revset: use `subset &` in bare `p2()` This takes advantage of the `fullreposet` smartness with a nice speedup. It's a similar speedup to `p1()` when a merge is in progress (the non merge case is already lightning fast anyway.)
Wed, 17 Sep 2014 10:59:52 -0700 revset: use `subset &` in bare `p1()`
Pierre-Yves David <pierre-yves.david@fb.com> [Wed, 17 Sep 2014 10:59:52 -0700] rev 22538
revset: use `subset &` in bare `p1()` This takes advantage of the `fullreposet` smartness and yields a nice speedup. revset #0: p1() 0) wall 0.003256 comb 0.010000 user 0.010000 sys 0.000000 (best of 527) 1) wall 0.000066 comb 0.000000 user 0.000000 sys 0.000000 (best of 23224)
Wed, 17 Sep 2014 11:00:09 -0700 revset: use `subset &` in `rev`
Pierre-Yves David <pierre-yves.david@fb.com> [Wed, 17 Sep 2014 11:00:09 -0700] rev 22537
revset: use `subset &` in `rev` This takes advantage of the `fullreposet` smartness and yields a nice speedup. revset #0: rev(25) 0) wall 0.005480 comb 0.000000 user 0.000000 sys 0.000000 (best of 305) 1) wall 0.000052 comb 0.000000 user 0.000000 sys 0.000000 (best of 21891)
Wed, 17 Sep 2014 19:52:34 -0700 revset: use `subset &` in `origin`
Pierre-Yves David <pierre-yves.david@fb.com> [Wed, 17 Sep 2014 19:52:34 -0700] rev 22536
revset: use `subset &` in `origin` This takes advantage of the `fullreposet` smartness. revset #0: origin(tip) 0) wall 0.005353 comb 0.000000 user 0.000000 sys 0.000000 (best of 354) 1) wall 0.003080 comb 0.000000 user 0.000000 sys 0.000000 (best of 446)
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