Mon, 17 Oct 2016 16:12:12 -0700 treemanifest: fix bad argument order to treemanifestctx
Martin von Zweigbergk <martinvonz@google.com> [Mon, 17 Oct 2016 16:12:12 -0700] rev 30207
treemanifest: fix bad argument order to treemanifestctx Found by running tests with _treeinmem (both of them) modified to be True.
Sun, 16 Oct 2016 11:10:21 -0700 wireproto: compress data from a generator
Gregory Szorc <gregory.szorc@gmail.com> [Sun, 16 Oct 2016 11:10:21 -0700] rev 30206
wireproto: compress data from a generator Currently, the "getbundle" wire protocol command obtains a generator of data, converts it to a util.chunkbuffer, then converts it back to a generator via the protocol's groupchunks() implementation. For the SSH protocol, groupchunks() simply reads 4kb chunks then write()s the data to a file descriptor. For the HTTP protocol, groupchunks() reads 32kb chunks, feeds those into a zlib compressor, emits compressed data as it is available, and that is sent to the WSGI layer, where it is likely turned into HTTP chunked transfer chunks as is or further buffered and turned into a larger chunk. For both the SSH and HTTP protocols, there is inefficiency from using util.chunkbuffer. For SSH, emitting consistent 4kb chunks sounds nice. However, the file descriptor it is writing to is almost certainly buffered. That means that a Python .write() probably doesn't translate into exactly what is written to the I/O layer. For HTTP, we're going through an intermediate layer to zlib compress data. So all util.chunkbuffer is doing is ensuring that the chunks we feed into the zlib compressor are of uniform size. This means more CPU time in Python buffering and emitting chunks in util.chunkbuffer but fewer function calls to zlib. This patch introduces and implements a new wire protocol abstract method: compresschunks(). It is like groupchunks() except it operates on a generator instead of something with a .read(). The SSH implementation simply proxies chunks. The HTTP implementation uses zlib compression. To avoid duplicate code, the HTTP groupchunks() has been reimplemented in terms of compresschunks(). To prove this all works, the "getbundle" wire protocol command has been switched to compresschunks(). This removes the util.chunkbuffer from that command. Now, data essentially streams straight from the changegroup emitter to the wire, possibly through a zlib compressor. Generators all the way, baby. There were slim to no performance changes on the server as measured with the mozilla-central repository. This is likely because CPU time is dominated by reading revlogs, producing the changegroup, and zlib compressing the output stream. Still, this brings us a little closer to our ideal of using generators everywhere.
Mon, 17 Oct 2016 19:48:36 +0200 revset: optimize for destination() being "inefficient"
Mads Kiilerich <madski@unity3d.com> [Mon, 17 Oct 2016 19:48:36 +0200] rev 30205
revset: optimize for destination() being "inefficient" destination() will scan through the whole subset and read extras for each revision to get its source.
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