Kostia Balytskyi <ikostia@fb.com> [Thu, 10 Nov 2016 03:07:20 -0800] rev 30378
shelve: move possible shelve file extensions to a single place
This and a couple of following patches are a preparation to
implementing obsolescense-enabled shelve which was discussed
on a Sprint. If this refactoring is not done, shelve is going
to look even more hackish than now.
This particular commit introduces a slight behavior change. Previously,
if only .hg/shelve/name.patch file exists, but .hg/name.hg does not,
'hg shelve -d name' would fail saying "shelve not found". Now deletion
will only fail if .patch file does not exist (since .patch is used
as an indicator of an existing shelve). Other shelve files being absent
are skipped silently to accommodate for future introduction of obs-based
shelve, which will mean that for some shelves .hg and .patch files exist,
while for others .hg and .oshelve.
Durham Goode <durham@fb.com> [Thu, 10 Nov 2016 02:13:19 -0800] rev 30377
manifest: delete manifest.manifest class
Now that nothing uses the primary manifest class, we can delete it.
Durham Goode <durham@fb.com> [Thu, 10 Nov 2016 02:13:19 -0800] rev 30376
localrepo: delete localrepo.manifest
Now that nothing uses normal manifests, we can delete localrepo.manifest.
Durham Goode <durham@fb.com> [Thu, 10 Nov 2016 02:13:19 -0800] rev 30375
manifest: remove last uses of repo.manifest
Now that all the functionality has been moved to manifestlog/manifestrevlog/etc,
we can finally change all the uses of repo.manifest to use the new versions. A
future diff will then delete repo.manifest.
One additional change in this commit is to change repo.manifestlog to be a
@storecache property instead of @property. This is required by some uses of
repo.manifest require that it be settable (contrib/perf.py and the static http
server). We can't do this in a prior change because we can't use @storecache on
this until repo.manifest is no longer used anywhere.
Durham Goode <durham@fb.com> [Fri, 11 Nov 2016 01:20:13 -0800] rev 30374
manifest: add unionmanifestlog support
As part of deprecating manifest, we need to make the union repo support
manifestlog.
Durham Goode <durham@fb.com> [Fri, 11 Nov 2016 01:15:59 -0800] rev 30373
manifest: add bundlemanifestlog support
As part of deprecating manifest.manifest we need to make bundlerepo support
manifestlog.
Durham Goode <durham@fb.com> [Thu, 10 Nov 2016 02:13:19 -0800] rev 30372
manifest: make manifestlog use it's own cache
As we start to make manifestlog the primary manifest source, the dependency on
manifest.manifest will cause circular dependency problems. Let's break this
dependency by making manifestlog use it's own cache. In a near future patch we
will remove the previous manifest cache so we're not duplicating it.
Durham Goode <durham@fb.com> [Thu, 10 Nov 2016 02:13:19 -0800] rev 30371
manifest: delete unused dirlog and _newmanifest functions
As part of migrating all manifest functionality out of manifest.manifest, let's
migrate a couple spots off of manifest.dirlog() to use the revlog specific
accessor. Then we can delete manifest.dirlog() and other unused functions.
Durham Goode <durham@fb.com> [Thu, 10 Nov 2016 02:13:19 -0800] rev 30370
manifest: move clearcaches to manifestlog
This is part of removing all functionality from manifest.manifest so we can
delete the class entirely.
Durham Goode <durham@fb.com> [Thu, 10 Nov 2016 02:13:19 -0800] rev 30369
manifest: remove usages of manifest.read
Now that the two manifestctx implementations have working read() functions,
let's remove the existing uses of manifest.read and drop the function.
Durham Goode <durham@fb.com> [Thu, 10 Nov 2016 02:13:19 -0800] rev 30368
manifest: remove dependency on manifestrevlog being able to create trees
A future patch will be removing the read() function from the manifest class.
Since manifestrevlog currently depends on the read function that manifest
implements (as a derived class), we need to break the dependency from
manifestrevlog to read(). We do this by adding an argument to
manifestrevlog.write() which provides it with the ability to read a manifest.
This is good in general because it further separates revlog as the storage
format from the actual inmemory data structure implementation.
Xidorn Quan <me@upsuper.org> [Fri, 11 Nov 2016 13:06:05 +1100] rev 30367
color: show mode warning based on ui.formatted
ui.interactive is only for input and ui.formatted is for output.
Augie Fackler <augie@google.com> [Thu, 10 Nov 2016 15:14:05 -0500] rev 30366
protocol: drop unused import of zlib
Something weird is happening that breaks pyflakes installed via 'pip
install --user'. I haven't had a chance to finish debugging this, but
this at least fixes the build.
Yuya Nishihara <yuya@tcha.org> [Tue, 08 Nov 2016 22:41:45 +0900] rev 30365
hook: lower inflated use of sys.__stdout__ and __stderr__
They were introduced at
9f76df0edb7d, where sys.stdout could be replaced by
sys.stderr. After that, we've changed the way of stdout redirection by
afccc64eea73, so we no longer need to reference the original __stdout__ and
__stderr__ objects.
Let's move away from using __std*__ objects so we can simply wrap sys.std*
objects for Python 3 porting.
Yuya Nishihara <yuya@tcha.org> [Tue, 08 Nov 2016 22:22:22 +0900] rev 30364
hook: flush stdout before restoring stderr redirection
There was a similar issue to
8b011ededfb2. If an in-process hook writes
to stdout, the data may be buffered. In which case, stdout must be flushed
before restoring its file descriptor. Otherwise, remaining data would be sent
over the ssh wire and corrupts the protocol.
Note that this is a different redirection from the one I've just removed.
Yuya Nishihara <yuya@tcha.org> [Thu, 20 Oct 2016 22:39:59 +0900] rev 30363
hook: do not redirect stdout/err/in to ui while running in-process hooks (BC)
It was introduced by
a59058fd074a to address command-server issues. After
that, I've made a complete fix by
69f86b937035, so we don't need to replace
sys.stdio objects to protect the IPC channels.
This change means we no longer see data written to sys.stdout/err by an
in-process hook on command server. I think that's okay because the canonical
way is to use ui functions and in-process hooks should respect the Mercurial
API.
This will help Python 3 porting, where sys.stdout is TextIO but ui.fout is
BytesIO.
Durham Goode <durham@fb.com> [Thu, 10 Nov 2016 02:21:15 -0800] rev 30362
merge: change modified indicator to be 20 bytes
Previously we indicated that the .hgsubstate file was dirty by adding a '+' to
the end of its hash in the wctx manifest. This made is complicated to have new
manifest implementations that rely on the node length being fixed.
In previous patches we added added and modified node placeholders, so let's use
those to indicate dirty here as well. It doesn't look like anything ever
depended on this '+' (aside from it being different to the parent), so nothing
else needed to change here.
Durham Goode <durham@fb.com> [Thu, 10 Nov 2016 02:19:16 -0800] rev 30361
dirstate: change added/modified placeholder hash length to 20 bytes
Previously the added/modified placeholder hash for manifests generated from the
dirstate was a 21byte long string consisting of the p1 file hash plus a single
character to indicate an add or a modify. Normal hashes are only 20 bytes long.
This makes it complicated to implement more efficient manifest implementations
which rely on the hashes being fixed length.
Let's change this hash to just be 20 bytes long, and rely on the astronomical
improbability of an actual hash being these 20 bytes (just like we rely on no
hash every being the nullid).
This changes the possible behavior slightly in that the hash for all
added/modified entries in the dirstate manifest will now be the same (so simple
node comparisons would say they are equal), but we should never be doing simple
node comparisons on these nodes even with the old hashes, because they did not
accurately represent the content (i.e. two files based off the same p1 file
node, with different working copy contents would have the same hash (even with
the appended character) in the old scheme too, so we couldn't depend on the
hashes period).
Durham Goode <durham@fb.com> [Thu, 10 Nov 2016 02:17:22 -0800] rev 30360
dirstate: change placeholder hash length to 20 bytes
Previously the new-node placeholder hash for manifests generated from the
dirstate was a 21byte long string of "!" characters. Normal hashes are only 20
bytes long. This makes it complicated to implement more efficient manifest
implementations which rely on the hashes being fixed length.
Let's change this hash to just be 20 bytes long, and rely on the astronomical
improbability of an actual hash being 20 "!" bytes in a row (just like we rely
on no hash ever being the nullid).
A future diff will do this for added and modified dirstate markers as well, so
we're putting the new newnodeid in node.py so there's a common place for these
placeholders.
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 07 Nov 2016 18:57:54 -0800] rev 30359
util: remove compressorobj API from compression engines
All callers have been replaced with "compressstream." It is quite
low-level and redundant with "compressstream." So eliminate it.
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 07 Nov 2016 18:54:35 -0800] rev 30358
hgweb: use compression engine API for zlib compression
More low-level compression code elimination because we now have nice
APIs.
This patch also demonstrates why we needed and implemented the
"level" option on the "compressstream" API.
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 07 Nov 2016 18:46:37 -0800] rev 30357
bundle2: use compressstream compression engine API
Compression engines now have an API for compressing a stream of
chunks. Switch to it and make low-level compression code disappear.
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 07 Nov 2016 18:57:07 -0800] rev 30356
util: add a stream compression API to compression engines
It is a common pattern throughout the code to perform compression
on an iterator of chunks, yielding an iterator of compressed chunks.
Let's formalize that as part of the compression engine API.
The zlib and bzip2 implementations allow an optional "level" option
to control the compression level. The default values are the same as
what the Python modules use. This option will be used in subsequent
patches.
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 07 Nov 2016 18:39:08 -0800] rev 30355
util: remove decompressors dict (API)
All in-tree consumers are now using the compengines registrar.
Extensions should switch to it as well.
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 07 Nov 2016 18:38:13 -0800] rev 30354
changegroup: use compression engines API
The new API doesn't have the equivalence for None and 'UN' so we
introduce code to use 'UN' explicitly.
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 07 Nov 2016 18:36:48 -0800] rev 30353
bundle2: use compression engines API to obtain decompressor
Like the recent change for the compressor side, this too is
relatively straightforward. We now store a compression engine
on the instance instead of a low-level decompressor. Again, this
will allow us to easily transition to different compression engine
APIs when they are implemented.
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 07 Nov 2016 18:34:51 -0800] rev 30352
util: remove compressors dict (API)
We no longer have any in-tree consumers of this object. Use
util.compengines instead.
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 07 Nov 2016 18:35:43 -0800] rev 30351
bundle2: use new compression engine API for compression
Now that we have a new API to define compression engines, let's put it
to use!
The new code stores a reference to the compression engine instead of
a low-level compressor object. This will allow us to more easily
transition to different APIs on the compression engine interface
once we implement them.
As part of this, we change the registration in bundletypes to use 'UN'
instead of None. Previously, util.compressors had the no-op compressor
registered under both the 'UN' and None keys. Since we're switching to
a new API, I don't see the point in carrying this dual registration
forward.
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 07 Nov 2016 18:31:39 -0800] rev 30350
util: create new abstraction for compression engines
Currently, util.py has "compressors" and "decompressors" dicts
mapping compression algorithms to callables returning objects that
perform well-defined operations. In addition, revlog.py has code
for calling into a compressor or decompressor explicitly. And, there
is code in the wire protocol for performing zlib compression.
The 3rd party lz4revlog extension has demonstrated the utility of
supporting alternative compression formats for revlog storage. But
it stops short of supporting lz4 for bundles and the wire protocol.
There are also plans to support zstd as a general compression
replacement.
So, there appears to be a market for a unified API for registering
compression engines. This commit starts the process of establishing
one.
This commit establishes a base class/interface for defining
compression engines and how they will be used. A collection class
to hold references to registered compression engines has also been
introduced.
The built-in zlib, bz2, truncated bz2, and no-op compression engines
are registered with a singleton instance of the collection class.
The compression engine API will change once consumers are ported
to the new API and some common patterns can be simplified at the
engine API level. So don't get too attached to the API...
Augie Fackler <augie@google.com> [Sun, 09 Oct 2016 09:25:39 -0400] rev 30349
config: mark parser regexes as bytes explicitly
r-strings are not transformed into bytes by our source transformer magic.