Wed, 26 Feb 2014 17:57:23 -0600 merge with stable
Matt Mackall <mpm@selenic.com> [Wed, 26 Feb 2014 17:57:23 -0600] rev 20568
merge with stable
Thu, 27 Feb 2014 00:23:21 +0100 localrepo: language and spelling fixes in comment
Olle Lundberg <geek@nerd.sh> [Thu, 27 Feb 2014 00:23:21 +0100] rev 20567
localrepo: language and spelling fixes in comment
Wed, 26 Feb 2014 12:36:36 -0800 revset: added _intlist method to replace _list for %ld
Lucas Moscovicz <lmoscovicz@fb.com> [Wed, 26 Feb 2014 12:36:36 -0800] rev 20566
revset: added _intlist method to replace _list for %ld Now %ld expression goes through _intlist and doesn't do any unnecesary processing anymore.
Tue, 25 Feb 2014 06:30:21 +0530 purge: avoid duplicate output for --print (issue4092) stable
anuraggoel <anurag.dsps@gmail.com> [Tue, 25 Feb 2014 06:30:21 +0530] rev 20565
purge: avoid duplicate output for --print (issue4092) Now "hg purge -p" commands avoids printiing duplication of filenames. Second patch is the test coverage of first patch which tells that '-p' does not depend on whether ui.verbose is configured or not,that means it is independent of '-v'.
Mon, 24 Feb 2014 18:50:29 -0600 merge with stable
Matt Mackall <mpm@selenic.com> [Mon, 24 Feb 2014 18:50:29 -0600] rev 20564
merge with stable
Mon, 24 Feb 2014 18:49:09 -0600 merge with stable
Matt Mackall <mpm@selenic.com> [Mon, 24 Feb 2014 18:49:09 -0600] rev 20563
merge with stable
Mon, 24 Feb 2014 18:48:48 -0600 merge with i18n stable
Matt Mackall <mpm@selenic.com> [Mon, 24 Feb 2014 18:48:48 -0600] rev 20562
merge with i18n
Sun, 23 Feb 2014 18:03:47 +0900 i18n-ja: synchronized with 7b9d66c0e4fa stable
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Sun, 23 Feb 2014 18:03:47 +0900] rev 20561
i18n-ja: synchronized with 7b9d66c0e4fa
Sun, 16 Feb 2014 09:04:49 -0300 i18n-pt_BR: synchronized with 4e41b2fe46cc stable
Wagner Bruna <wbruna@yahoo.com> [Sun, 16 Feb 2014 09:04:49 -0300] rev 20560
i18n-pt_BR: synchronized with 4e41b2fe46cc
Mon, 24 Feb 2014 09:27:32 -0800 scmutil: changed revrange code not to use append
Lucas Moscovicz <lmoscovicz@fb.com> [Mon, 24 Feb 2014 09:27:32 -0800] rev 20559
scmutil: changed revrange code not to use append Removed one call to the append method
Tue, 25 Feb 2014 04:11:11 +0530 push: provide a hint when no paths in configured (issue3692)
anuraggoel <anurag.dsps@gmail.com> [Tue, 25 Feb 2014 04:11:11 +0530] rev 20558
push: provide a hint when no paths in configured (issue3692) When user type "hg push" command then this patch helps user by providing hint if no default path is configured. Second patch is the test coverage, to test the change behaviour of first patch.
Mon, 24 Feb 2014 22:42:14 +0100 revlog: introduce commonancestors method for getting all common ancestor heads
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:14 +0100] rev 20557
revlog: introduce commonancestors method for getting all common ancestor heads
Mon, 24 Feb 2014 22:42:14 +0100 localrepo: commit: avoid calling expensive ancestor function when p1 is nullrev
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:14 +0100] rev 20556
localrepo: commit: avoid calling expensive ancestor function when p1 is nullrev
Mon, 24 Feb 2014 22:42:13 +0100 ancestors: remove unnecessary handling of 'left'
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:13 +0100] rev 20555
ancestors: remove unnecessary handling of 'left' If one of the initial nodes also is an ancestor then that most be the only ancestor. There is no need for additional bookkeeping.
Mon, 24 Feb 2014 22:42:13 +0100 parsers: remove unreachable and invalid code in index_ancestors
Mads Kiilerich <madski@unity3d.com> [Mon, 24 Feb 2014 22:42:13 +0100] rev 20554
parsers: remove unreachable and invalid code in index_ancestors The function normally returns a list. Returning a single element instead of a list with one element would be weird.
Thu, 13 Feb 2014 14:27:12 -0800 cmdutil: implemented new lazy increasingwindows
Lucas Moscovicz <lmoscovicz@fb.com> [Thu, 13 Feb 2014 14:27:12 -0800] rev 20553
cmdutil: implemented new lazy increasingwindows Now log can work in a lazy way and get results as soon as they are processed. Performance Benchmarking: $ time hg log -l1 -qr "branch(default)" 0:9117c6561b0b real 0m2.303s user 0m2.252s sys 0m0.048s $ time ./hg log -l1 -qr "branch(default)" 0:9117c6561b0b real 0m0.238s user 0m0.199s sys 0m0.037s
Thu, 20 Feb 2014 10:15:38 -0800 revset: added __nonzero__ method to lazyset
Lucas Moscovicz <lmoscovicz@fb.com> [Thu, 20 Feb 2014 10:15:38 -0800] rev 20552
revset: added __nonzero__ method to lazyset Now it doesn't have to go through all the set and can return lazily as soon as it finds one element.
Wed, 12 Feb 2014 15:30:27 -0800 scmutil: changed revrange to return lazysets for new style revsets
Lucas Moscovicz <lmoscovicz@fb.com> [Wed, 12 Feb 2014 15:30:27 -0800] rev 20551
scmutil: changed revrange to return lazysets for new style revsets When there is an old style revset or both it will still return a baseset. This may be changed in later patches.
Thu, 20 Feb 2014 02:43:17 +0100 phases: make order of debug output 'removing unknown node' deterministic
Mads Kiilerich <madski@unity3d.com> [Thu, 20 Feb 2014 02:43:17 +0100] rev 20550
phases: make order of debug output 'removing unknown node' deterministic
Thu, 20 Feb 2014 02:39:01 +0100 comments: fix minor spelling issues found with spell checker
Mads Kiilerich <madski@unity3d.com> [Thu, 20 Feb 2014 02:39:01 +0100] rev 20549
comments: fix minor spelling issues found with spell checker
Sat, 15 Feb 2014 01:23:12 +0100 hooks: for python hooks, consistently use __name__ etc as name, not the repr
Mads Kiilerich <madski@unity3d.com> [Sat, 15 Feb 2014 01:23:12 +0100] rev 20548
hooks: for python hooks, consistently use __name__ etc as name, not the repr There is no reason to expose unnecessary Python implementation details and memory locations, also not in debug mode. readablefunc was already creating a nice name - we move that functionality up and reuse it. We consider having a __call__ and being types.FunctionType sufficiently similar and unify these two to just using the existing check for __call__.
Sat, 15 Feb 2014 01:23:12 +0100 hooks: move logging of hook name to after we have found the hook
Mads Kiilerich <madski@unity3d.com> [Sat, 15 Feb 2014 01:23:12 +0100] rev 20547
hooks: move logging of hook name to after we have found the hook We do not expect the finding process to take a significant amount of time - it is the execution time of the hook we care about.
Thu, 20 Feb 2014 02:39:01 +0100 rebase: show nice list instead of set repr for 'computed skipped revs' debug
Mads Kiilerich <madski@unity3d.com> [Thu, 20 Feb 2014 02:39:01 +0100] rev 20546
rebase: show nice list instead of set repr for 'computed skipped revs' debug
Sat, 15 Feb 2014 01:23:12 +0100 rebase: fix 'rebase onto %d starting from %s' - show root instead of list repr
Mads Kiilerich <madski@unity3d.com> [Sat, 15 Feb 2014 01:23:12 +0100] rev 20545
rebase: fix 'rebase onto %d starting from %s' - show root instead of list repr The debug statement is already in a 'for root in roots' so it was probably the intention to show root instead of roots. Do that.
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