Augie Fackler <raf@durin42.com> [Mon, 22 Jan 2018 18:08:50 -0500] rev 35796
Added signature for changeset
27b6df1b5adb
Augie Fackler <raf@durin42.com> [Mon, 22 Jan 2018 18:08:49 -0500] rev 35795
Added tag 4.5-rc for changeset
27b6df1b5adb
Augie Fackler <augie@google.com> [Mon, 22 Jan 2018 17:53:02 -0500] rev 35794
merge with stable to begin 4.5 freeze
# no-check-commit because it's a clean merge
Gregory Szorc <gregory.szorc@gmail.com> [Sat, 20 Jan 2018 22:55:42 -0800] rev 35793
bundle2: increase payload part chunk size to 32kb
Bundle2 payload parts are framed chunks. Esentially, we obtain
data in equal size chunks of size `preferedchunksize` and emit those
to a generator. That generator is fed into a compressor (which can
be the no-op compressor, which just re-emits the generator). And
the output from the compressor likely goes to a file descriptor
or socket.
What this means is that small chunk sizes create more Python objects
and Python function calls than larger chunk sizes. And as we know,
Python object and function call overhead in performance sensitive
code matters (at least with CPython).
This commit increases the bundle2 part payload chunk size from 4k
to 32k. Practically speaking, this means that the chunks we feed
into a compressor (implemented in C code) or feed directly into a
file handle or socket write() are larger. It's possible the chunks
might be larger than what the receiver can handle in one logical
operation. But at that point, we're in C code, which is much more
efficient at dealing with splitting up the chunk and making multiple
function calls than Python is.
A downside to larger chunks is that the receiver has to wait for that
much data to arrive (either raw or from a decompressor) before it
can process the chunk. But 32kb still feels like a small buffer to
have to wait for. And in many cases, the client will convert from
8 read(4096) to 1 read(32768). That's happening in Python land. So
we cut down on the number of Python objects and function calls,
making the client faster as well. I don't think there are any
significant concerns to increasing the payload chunk size to 32kb.
The impact of this change on performance significant. Using `curl`
to obtain a stream clone bundle2 payload from a server on localhost
serving the mozilla-unified repository:
before: 20.78 user; 7.71 system; 80.5 MB/s
after: 13.90 user; 3.51 system; 132 MB/s
legacy: 9.72 user; 8.16 system; 132 MB/s
bundle2 stream clone generation is still more resource intensive than
legacy stream clone (that's likely because of the use of a
util.chunkbuffer). But the throughput is the same. We might
be in territory we're this is effectively a benchmark of the
networking stack or Python's syscall throughput.
From the client perspective, `hg clone -U --stream`:
before: 33.50 user; 7.95 system; 53.3 MB/s
after: 22.82 user; 7.33 system; 72.7 MB/s
legacy: 29.96 user; 7.94 system; 58.0 MB/s
And for `hg clone --stream` with a working directory update of
~230k files:
after: 119.55 user; 26.47 system; 0:57.08 wall
legacy: 126.98 user; 26.94 system; 1:05.56 wall
So, it appears that bundle2's stream clone is now definitively faster
than legacy stream clone!
Differential Revision: https://phab.mercurial-scm.org/D1932
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 22 Jan 2018 12:23:47 -0800] rev 35792
bundle2: always advertise client support for stream parts
Previously, enabling of stream clone over bundle2 was a server-side
only change. And clients would only advertise bundle2 support for
stream clones if an experimental config option was set.
This situation wasn't forward compatible because in the future
(when the feature is enabled on servers by default), an old client
would send a request to the server but it wouldn't send its own
bundle2 capability support for stream parts. Servers would have to
infer that clients not sending this capability were old Mercurial
clients that only sent the capability if the feature was
explicitly enabled. Implicit and inferred behavior makes implementing
servers hard. It's much better to be explicit about client features.
We should either make the config option for bundle2 stream clones
disable the feature client-side as well (so a server doesn't see
a request from a client not advertising stream support). Or we
should always advertise stream support if a client is willing
to accept stream parts.
Since I anticipating stabilizing stream clone support in bundle2
quickly, I think it's safe to always advertise client support
in the bundle2 capabilities. So this commit changes things to
do that.
Because capabilities now vary between client and server, we had
to create variations of the variable substitutions for those
strings.
Differential Revision: https://phab.mercurial-scm.org/D1931
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 22 Jan 2018 12:22:01 -0800] rev 35791
exchange: don't send stream data when server.uncompressed is set
Previously, bundle2 stream support would send out data even though
the streaming clone feature was disabled. This commit changes
the part handler to respect the server config.
Differential Revision: https://phab.mercurial-scm.org/D1930
Gregory Szorc <gregory.szorc@gmail.com> [Mon, 22 Jan 2018 12:21:15 -0800] rev 35790
bundle2: don't advertise stream bundle2 capability when feature disabled
The server.uncompressed config option can be used to disable streaming
clones. While the top-level capability to advertise streaming clone
support isn't advertised when this option is set, we were still sending
the bundle2-level capabilities advertising support for stream parts.
It makes sense to not advertise that support when streaming clones
are globally disabled.
If the structure of the new code seems a bit odd, it is because we'll
have to further tweak the behavior in commit(s) ahead.
Differential Revision: https://phab.mercurial-scm.org/D1929