Pierre-Yves David <pierre-yves.david@fb.com> [Tue, 01 Apr 2014 00:07:17 -0700] rev 20995
bundle2: add an integer id to part
For sending response to a pushed bundle, we need to link reply parts to request
part. We introduce a part id for this purpose. This is a 32 bit unique
integer stored in the header.
Mads Kiilerich <madski@unity3d.com> [Mon, 07 Apr 2014 23:10:20 +0200] rev 20994
largefiles: don't prompt when one side of merge was changed but didn't change
This can happen after backout or grafts or criss cross merges. We already do
the same (but slightly different) thing in manifestmerge and filemerge.
Sean Farley <sean.michael.farley@gmail.com> [Mon, 07 Apr 2014 15:37:27 -0500] rev 20993
color: fallback and test label as an effect
With this changeset, we can now send a color name directly to the label
function, e.g.
$ hg log -r . -T "{label('red', node|short)}\n"