rust-dirstatemap: stop using `state()` in the cache logic
Let's use the new API
Differential Revision: https://phab.mercurial-scm.org/D12538
--- a/rust/hg-core/src/dirstate_tree/dirstate_map.rs Tue Apr 12 16:24:25 2022 +0200
+++ b/rust/hg-core/src/dirstate_tree/dirstate_map.rs Tue Apr 12 17:30:34 2022 +0200
@@ -1182,8 +1182,8 @@
if let Some(node) = map.get_node(directory)? {
// A node without a `DirstateEntry` was created to hold child
// nodes, and is therefore a directory.
- let state = node.state()?;
- Ok(state.is_none() && node.tracked_descendants_count() > 0)
+ let is_dir = node.entry()?.is_none();
+ Ok(is_dir && node.tracked_descendants_count() > 0)
} else {
Ok(false)
}
@@ -1198,8 +1198,8 @@
if let Some(node) = map.get_node(directory)? {
// A node without a `DirstateEntry` was created to hold child
// nodes, and is therefore a directory.
- let state = node.state()?;
- Ok(state.is_none() && node.descendants_with_entry_count() > 0)
+ let is_dir = node.entry()?.is_none();
+ Ok(is_dir && node.descendants_with_entry_count() > 0)
} else {
Ok(false)
}