color: move the 'colorlabel' call to the core 'ui' class
This bring us closer to supporting color in core natively. Core already have a
'label' method that was a no-op. We update its to call the new 'colorlabel'
function. Behavior is unchanged when colormode = None.
--- a/hgext/color.py Thu Feb 23 19:10:24 2017 +0100
+++ b/hgext/color.py Thu Feb 23 19:45:32 2017 +0100
@@ -328,11 +328,6 @@
return super(colorui, self).write_err(
*[self.label(a, label) for a in args], **opts)
- def label(self, msg, label):
- if self._colormode is None:
- return super(colorui, self).label(msg, label)
- return color.colorlabel(self, msg, label)
-
def uisetup(ui):
if ui.plain():
return
--- a/mercurial/ui.py Thu Feb 23 19:10:24 2017 +0100
+++ b/mercurial/ui.py Thu Feb 23 19:45:32 2017 +0100
@@ -26,6 +26,7 @@
from .node import hex
from . import (
+ color,
config,
encoding,
error,
@@ -1364,13 +1365,15 @@
def label(self, msg, label):
'''style msg based on supplied label
- Like ui.write(), this just returns msg unchanged, but extensions
- and GUI tools can override it to allow styling output without
- writing it.
+ If some color mode is enabled, this will add the necessary control
+ characters to apply such color. In addition, 'debug' color mode adds
+ markup showing which label affects a piece of text.
ui.write(s, 'label') is equivalent to
ui.write(ui.label(s, 'label')).
'''
+ if self._colormode is not None:
+ return color.colorlabel(self, msg, label)
return msg
def develwarn(self, msg, stacklevel=1, config=None):