rust-dirstate: improve API of `DirsMultiset`
- Use opaque `Iterator` type instead of implementation-specific one from
`HashMap`
- Make `DirsMultiset` behave like a set both in Rust and from Python
Differential Revision: https://phab.mercurial-scm.org/D6690
rust-dirstate: use EntryState enum instead of literals
This improves code readability quite a bit, while also adding a layer of
safety because we're checking the state byte against the enum.
Differential Revision: https://phab.mercurial-scm.org/D6629
rust-parsers: switch to parse/pack_dirstate to mutate-on-loop
Both `parse_dirstate` and `pack_dirstate` can operate directly on the data
they're passed, which prevents the creation of intermediate data structures,
simplifies the function signatures and reduces boilerplate. They are exposed
directly to the Python for now, but a later patch will make use of them inside
`hg-core`.
Differential Revision: https://phab.mercurial-scm.org/D6628
rust-parsers: move parser bindings to their own file and Python module
This tidies up the Rust side while simplifying the Python side.
Differential Revision: https://phab.mercurial-scm.org/D6627
rust-dirstate: create dirstate submodule in hg-cpython
This module will soon hold multiple files, this change is to make the
review process easier.
Differential Revision: https://phab.mercurial-scm.org/D6626
rust-discovery: using from Python code
As previously done in other topics, the Rust version is used if it's been
built.
The version fully in Rust of the partialdiscovery class has the performance
advantage over the Python version (actually using the Rust MissingAncestor) if
the undecided set is big enough. Otherwise no sampling occurs, and the
discovery is reasonably fast anyway.
Note: it's hard to predict the size of the initial undecided set, it can
depend on the kind of topological changes between the local and remote graphs.
The point of the Rust version is to make the bad cases acceptable.
More specifically, the performance advantages are:
- faster sampling, especially takefullsample()
- much faster addmissings() in almost all cases (see commit message in
grandparent of the present changeset)
- no conversion cost of the undecided set at the interface between Rust and
Python
== Measurements with big undecided sets
For an extreme example, discovery between mozilla-try and mozilla-unified
(over one million undecided revisions, same case as in
dbd0fcca6dfc), we
get roughly a x2.5/x3 better performance:
Growing sample size (5% starting with 200): time goes down from
210 to 72 seconds.
Constant sample size of 200: time down from 1853 to 659 seconds.
With a sample size computed from number of roots and heads of the
undecided set (`respectsize` is `False`), here are perfdiscovery results:
Before ! wall 9.358729 comb 9.360000 user 9.310000 sys 0.050000 (median of 50)
After ! wall 3.793819 comb 3.790000 user 3.750000 sys 0.040000 (median of 50)
In that later case, the sample sizes are routinely in the hundreds of
thousands of revisions. While still faster, the Rust iteration in
addmissings has less of an advantage than with smaller sample sizes, but
one sees addcommons becoming faster, probably a consequence of not having
to copy big sets back and forth.
This example is not a goal in itself, but it showcases several different
areas in which the process can become slow, due to different factors, and
how this full Rust version can help.
== Measurements with small undecided sets
In cases the undecided set is small enough than no sampling occurs,
the Rust version has a disadvantage at init if `targetheads` is really big
(some time is lost in the translation to Rust data structures),
and that is compensated by the faster `addmissings()`.
On a private repository with over one million commits, we still get a minor
improvement, of 6.8%:
Before ! wall 0.593585 comb 0.590000 user 0.550000 sys 0.040000 (median of 50)
After ! wall 0.553035 comb 0.550000 user 0.520000 sys 0.030000 (median of 50)
What's interesting in that case is the first addinfo() at 180ms for Rust and
233ms for Python+C, mostly due to add_missings and the children cache
computation being done in less than 0.2ms on the Rust side vs over 40ms on the
Python side.
The worst case we have on hand is with mozilla-try, prepared with
discovery-helper.sh for 10 heads and depth 10, time goes up 2.2% on the median.
In this case `targetheads` is really huge with 165842 server heads.
Before ! wall 0.823884 comb 0.810000 user 0.790000 sys 0.020000 (median of 50)
After ! wall 0.842607 comb 0.840000 user 0.800000 sys 0.040000 (median of 50)
If that would be considered a problem, more adjustments can be made, which are
prematurate at this stage: cooking special variants of methods of the inner
MissingAncestors object, retrieving local heads directly from Rust to avoid
the cost of conversion. Effort would probably be better spent at this point
improving the surroundings if needed.
Here's another data point with a smaller repository, pypy, where performance
is almost identical
Before ! wall 0.015121 comb 0.030000 user 0.020000 sys 0.010000 (median of 186)
After ! wall 0.015009 comb 0.010000 user 0.010000 sys 0.000000 (median of 184)
Differential Revision: https://phab.mercurial-scm.org/D6430
rust-discovery: optimization of add commons/missings for empty arguments
These two cases have to be catched early for different reasons.
In the case of add_missing_revisions, we don't want to trigger
the computation of the undecided set (and the children cache)
too early: the later the better.
In the case of add_common_revisions, the inner `MissingAncestors`
object wouldn't know that all ancestors of its bases have already
been removed from the undecided.
In principle, that would in itself be a lead for further
improvement: this remove_ancestors_from could be more incremental,
but the current performance seems to be good enough.
Differential Revision: https://phab.mercurial-scm.org/D6429